UltimateZoneBuilder/Help/gzdb
MaxED 518d3db5ae TEXTURES parser: "optional" texture definition keyword was not supported.
TEXTURES parser: part of a TEXTURES filename is now used as a path in Image Browser. For example, textures from "textures.stuff" will be located in "[TEXTURES]/stuff" in the Image Browser.
TEXTURES parser: added "//$GZDB_SKIP" special comment. Parsing of the file is stopped after this comment is encountered.
Updated documentation.
2015-03-04 09:37:30 +00:00
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features Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
faq.html TEXTURES parser: "optional" texture definition keyword was not supported. 2015-03-04 09:37:30 +00:00
gamecfg_settings.html Updated documentation. 2014-10-17 13:43:32 +00:00
gldefs.html Updated documentation. 2014-03-07 12:37:47 +00:00
gz_header.gif Updated documentation. 2013-08-19 12:12:31 +00:00
mapinfo.html Updated documentation. 2014-03-07 12:37:47 +00:00
mxd_avatar.png Updated documentation. 2013-08-19 12:12:31 +00:00
preferences.html Updated documentation. 2014-03-07 12:37:47 +00:00
preferences1.jpg Default sector brightness can now be set in Preferences. 2013-09-16 13:41:00 +00:00
preferences2.jpg Classic modes: 3D floor indicators can be disabled in preferences (Preferences -> Appearance -> Mark 3D floors in classic modes). 2013-08-21 11:20:00 +00:00
preferences3.jpg Updated documentation. 2014-03-07 12:37:47 +00:00
renderingpanel.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
textures.html TEXTURES parser: "optional" texture definition keyword was not supported. 2015-03-04 09:37:30 +00:00