..
ColorImage.cs
- Fixed some visual mode editing bugs
2009-05-04 06:13:56 +00:00
ColormapImage.cs
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
2010-01-02 20:22:05 +00:00
DataLocation.cs
- Fixed missing resources in testing parameters.
2009-07-02 14:15:47 +00:00
DataLocationList.cs
- Fixed missing resources in testing parameters.
2009-07-02 14:15:47 +00:00
DataManager.cs
Changed the DECORATE parser to read all actor properties and exposed the DECORATE info for plugins (General.Map.Data.Decorate)
2009-08-15 08:41:43 +00:00
DataReader.cs
Added support for Boom colormaps
2009-05-12 09:50:08 +00:00
DirectoryReader.cs
Added support for Boom colormaps
2009-05-12 09:50:08 +00:00
FileImage.cs
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
2010-01-02 20:22:05 +00:00
FlatImage.cs
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
2010-01-02 20:22:05 +00:00
HighResImage.cs
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
2010-01-02 20:22:05 +00:00
ImageData.cs
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
2010-01-02 20:22:05 +00:00
ImageDataFormat.cs
Added support for Boom colormaps
2009-05-12 09:50:08 +00:00
ImageLoadState.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
PatchNames.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
PK3FileImage.cs
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
2010-01-02 20:22:05 +00:00
PK3Reader.cs
Added support for Boom colormaps
2009-05-12 09:50:08 +00:00
PK3StructuredReader.cs
- Fixed missing resources in testing parameters.
2009-07-02 14:15:47 +00:00
Playpal.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
PreviewManager.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ResourceImage.cs
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
2010-01-02 20:22:05 +00:00
SimpleTextureImage.cs
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
2010-01-02 20:22:05 +00:00
SpriteImage.cs
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
2010-01-02 20:22:05 +00:00
TextureImage.cs
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
2010-01-02 20:22:05 +00:00
TexturePatch.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
UnknownImage.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
WADReader.cs
When strict patches loading is off, colormaps can now also be found outside C_START and C_END when a base resource defines them correctly in between C_START and C_END (or in the Colormaps subdirectory)
2009-05-13 20:54:45 +00:00