UltimateZoneBuilder/Source/Plugins/BuilderModes/General
MaxED 508a3f2772 GZDoom Builder 1.12b:
Things can now be rotated in visual mode.
Added JPG and TGA image format support.
Fixed: TEXTURES files with names other than "textures.ext" will now be loaded (as an example, files named like "textures.something.txt" or "textures_walls.ccp" will be loaded by (G)ZDoom, but not by Doom Builder 2 or previous versions of GZDB).
Fixed: textures defined in TEXTURES have higher priority in (G)ZDoom than images with the same name in "textures" folder.
Fixed another possible crash when MODELDEF is reloaded.
2012-08-05 19:18:05 +00:00
..
Association.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
BuilderPlug.cs GZDoom Builder 1.09a: 2012-06-28 20:27:48 +00:00
CopyStructures.cs Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00
HintLabel.cs GZDoom Builder 1.07d: 2012-06-07 01:06:37 +00:00
LineLengthLabel.cs GZDoom Builder 1.07d: 2012-06-07 01:06:37 +00:00
UndoGroup.cs GZDoom Builder 1.12b: 2012-08-05 19:18:05 +00:00