UltimateZoneBuilder/Source/Core
MaxED 5013720788 Sector Edit form, UDMF: added "Slopes" tab.
Visual mode: "Lower/Raise Floor/Ceiling" actions now work on surfaces with sector slopes.
Cosmetic: numeric textboxes, which support relative values, now have differently colored text and a tooltip.
Internal: renamed Sector.CeilingSlopeOffset to Sector.CeilSlopeOffset, Sector.CeilingSlope to Sector.CeilSlope to match their names with similar sector properties.
2014-10-17 11:55:08 +00:00
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Actions Reformatted debug output from previous commit so it no longer generates compilation warnings when compiling in Release mode. 2014-09-17 13:16:11 +00:00
Compilers A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Config Thing Edit Form: a warning is now displayed when a thing doesn't have any skill or class or game mode flags. 2014-09-29 20:49:41 +00:00
Controls Sector Edit form, UDMF: added "Slopes" tab. 2014-10-17 11:55:08 +00:00
Data Optimization, PK3: approximately 2x performance increase during background resource loading (~7 seconds vs ~16 seconds in r2083, tested on Enjay's Genetech MAP01). 2014-10-15 08:36:17 +00:00
Editing Texture Browser Form: some minor logic fixes (no texture groups were selected when initial texture was empty and no texture group was stored in the program configuration). 2014-09-08 13:09:14 +00:00
General Thing Edit Form: a warning is now displayed when a thing doesn't have any skill or class or game mode flags. 2014-09-29 20:49:41 +00:00
Geometry Sector Edit form, UDMF: added "Slopes" tab. 2014-10-17 11:55:08 +00:00
GZBuilder Sector Edit form, UDMF: added "Slopes" tab. 2014-10-17 11:55:08 +00:00
IO Sector Edit form, UDMF: added "Slopes" tab. 2014-10-17 11:55:08 +00:00
Map Sector Edit form, UDMF: added "Slopes" tab. 2014-10-17 11:55:08 +00:00
Plugins Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
Properties Screenshots Folder can now be set in the Preferences. 2014-08-07 10:20:35 +00:00
Rendering Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration. 2014-10-07 00:23:02 +00:00
Resources Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Types Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
VisualModes ZDoom_ACS.cfg: added "DropInventory" function definition. 2014-09-20 22:05:23 +00:00
Windows Sector Edit form, UDMF: added "Slopes" tab. 2014-10-17 11:55:08 +00:00
ZDoom Map Analysis mode: errors can now be copied to clipboard. 2014-09-12 12:19:58 +00:00
Builder.csproj Split Linedef Edit Form into 2 versions: one for Doom/Hexen, and the other for UDMF map format. 2014-09-15 14:12:31 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00