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Reformatted debug output from previous commit so it no longer generates compilation warnings when compiling in Release mode.
2014-09-17 13:16:11 +00:00
Compilers
A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer.
2014-05-20 09:09:28 +00:00
Config
Thing Edit Form: a warning is now displayed when a thing doesn't have any skill or class or game mode flags.
2014-09-29 20:49:41 +00:00
Controls
Sector Edit form, UDMF: added "Slopes" tab.
2014-10-17 11:55:08 +00:00
Data
Optimization, PK3: approximately 2x performance increase during background resource loading (~7 seconds vs ~16 seconds in r2083, tested on Enjay's Genetech MAP01).
2014-10-15 08:36:17 +00:00
Editing
Texture Browser Form: some minor logic fixes (no texture groups were selected when initial texture was empty and no texture group was stored in the program configuration).
2014-09-08 13:09:14 +00:00
General
Thing Edit Form: a warning is now displayed when a thing doesn't have any skill or class or game mode flags.
2014-09-29 20:49:41 +00:00
Geometry
Sector Edit form, UDMF: added "Slopes" tab.
2014-10-17 11:55:08 +00:00
GZBuilder
Sector Edit form, UDMF: added "Slopes" tab.
2014-10-17 11:55:08 +00:00
IO
Sector Edit form, UDMF: added "Slopes" tab.
2014-10-17 11:55:08 +00:00
Map
Sector Edit form, UDMF: added "Slopes" tab.
2014-10-17 11:55:08 +00:00
Plugins
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
2014-02-21 14:42:12 +00:00
Properties
Screenshots Folder can now be set in the Preferences.
2014-08-07 10:20:35 +00:00
Rendering
Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration.
2014-10-07 00:23:02 +00:00
Resources
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Types
Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor).
2014-05-15 08:32:08 +00:00
VisualModes
ZDoom_ACS.cfg: added "DropInventory" function definition.
2014-09-20 22:05:23 +00:00
Windows
Sector Edit form, UDMF: added "Slopes" tab.
2014-10-17 11:55:08 +00:00
ZDoom
Map Analysis mode: errors can now be copied to clipboard.
2014-09-12 12:19:58 +00:00
Builder.csproj
Split Linedef Edit Form into 2 versions: one for Doom/Hexen, and the other for UDMF map format.
2014-09-15 14:12:31 +00:00
Builder.sln
Removed UDMFControls plugin.
2013-08-10 11:28:51 +00:00