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4d9c551790
Fixed, Rendering: VOXELDEF Scale property was applied incorrectly.
46 lines
1.2 KiB
C#
46 lines
1.2 KiB
C#
using System.Collections.Generic;
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using SlimDX;
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using SlimDX.Direct3D9;
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using CodeImp.DoomBuilder.GZBuilder.MD3;
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namespace CodeImp.DoomBuilder.GZBuilder.Data
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{
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internal sealed class ModelData
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{
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internal List<string> ModelNames;
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internal List<string> TextureNames;
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internal GZModel Model;
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private ModelLoadState loadstate;
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public ModelLoadState LoadState { get { return loadstate; } internal set { loadstate = value; } }
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internal Matrix Scale;
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internal float zOffset;
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internal float AngleOffset; //in radians
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internal float PitchOffset; //in radians
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internal float RollOffset; //in radians
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internal bool OverridePalette; //used for voxel models only
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internal bool IsVoxel;
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internal bool InheritActorPitch;
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internal bool InheritActorRoll;
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internal ModelData()
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{
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ModelNames = new List<string>();
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TextureNames = new List<string>();
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Scale = Matrix.Identity;
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}
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internal void Dispose()
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{
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if (Model != null)
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{
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foreach (Mesh mesh in Model.Meshes) mesh.Dispose();
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foreach (Texture t in Model.Textures) t.Dispose();
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loadstate = ModelLoadState.None;
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}
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}
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}
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}
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