UltimateZoneBuilder/Source/Plugins/BuilderModes/VisualModes
MaxED 4abcca3cf8 Fixed incorrect behavior when sector had 2 or less sidedefs after vertices or linedefs removal.
Fixed incorrect behavior when 2 linedefs are merged into one after deleting a vertex, when a newly created linedef overlaps existing geometry.
Visual Vertex handles were not updated when sector's floor or ceiling height was changed.
2013-03-22 12:53:34 +00:00
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BaseVisualGeometrySector.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
BaseVisualGeometrySidedef.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
BaseVisualMode.cs Fixed incorrect behavior when sector had 2 or less sidedefs after vertices or linedefs removal. 2013-03-22 12:53:34 +00:00
BaseVisualSector.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
BaseVisualThing.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
BaseVisualVertex.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
Effect3DFloor.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
EffectBrightnessLevel.cs Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
EffectCopySlope.cs Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
EffectLineSlope.cs Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
EffectThingLineSlope.cs Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
EffectThingVertexSlope.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
EffectUDMFVertexOffset.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
IVisualEventReceiver.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
NullVisualEventReceiver.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
SectorData.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
SectorEffect.cs Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
SectorLevel.cs Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
SectorLevelComparer.cs Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
SectorLevelType.cs Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
TexturePlane.cs Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
ThingData.cs Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
VertexData.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
VisualActionResult.cs @ work in progress (do not use this revision) 2009-05-02 14:59:05 +00:00
VisualCeiling.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
VisualFloor.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
VisualLower.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
VisualMiddle3D.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
VisualMiddleBack.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
VisualMiddleDouble.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
VisualMiddleSingle.cs Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
VisualSidedefParts.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
VisualUpper.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
WallPolygon.cs Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00