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4a6897a6ed
UDMF texture offsets are now used when splitting a linedef in UDMF map format. Some changes in auto texture alignment of newly drawn lines. |
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.. | ||
Angle2D.cs | ||
DrawnVertex.cs | ||
EarClipPolygon.cs | ||
EarClipVertex.cs | ||
LabelPositionInfo.cs | ||
Line2D.cs | ||
LinedefAngleSorter.cs | ||
LinedefSide.cs | ||
LinedefsTracePath.cs | ||
Plane.cs | ||
ProjectedFrustum2D.cs | ||
SidedefAngleSorter.cs | ||
SidedefsTracePath.cs | ||
Tools.cs | ||
Triangulation.cs | ||
Vector2D.cs | ||
Vector3D.cs |