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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
4a1f8319c9
Fixed, Fit Textures action: vertical texture offset of a middle part of double-sided linedef with "Lower unpegged" flag was calculated incorrectly. Fixed, Fit Textures action: texture offsets were calculated incorrectly when using the action on several groups of connected walls at once with "Fit across connected surfaces" enabled. Fixed, Visual mode: middle parts of double-sided linedefs were not rendered when ScaleY was negative. Updated ZDoom_DECORATE.cfg. |
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Build | ||
Documents | ||
Help | ||
Resources | ||
Setup | ||
Source | ||
Tests | ||
Builder.sln | ||
ChangelogMaker.exe | ||
CompileHelp.bat | ||
MakeRelease.bat | ||
MakeSVNRelease.bat | ||
VersionFromSVN.exe |