UltimateZoneBuilder/Source/Core/General
MaxED ae56aad3b7 Hints panel was improperly resized in some cases.
Info panel was not updated after leaving Visual mode.
Moved hints logic to ClassicMode, so hints can be displayed by any plugin.
Visual mode: dynamic light animation was not working.
Minor performance improvements in Actor, Configuration, UDMF and TEXTURES parsers.
2013-12-18 09:11:04 +00:00
..
BinaryHeap.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Clock.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CRC.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ErrorItem.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ErrorLogger.cs Edit forms: current selection is no longer cleared when the edit is canceled. 2013-11-29 12:24:47 +00:00
General.cs Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions). 2013-12-17 13:18:44 +00:00
Launcher.cs Hints panel was improperly resized in some cases. 2013-12-18 09:11:04 +00:00
MapManager.cs Fixed a crash when user cancels engine launch during Test Map action. 2013-12-05 09:42:29 +00:00
SavePurpose.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
StepsList.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00