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BridgeModeForm.cs
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Script Editor: expanding snippet by pressing the Tab key now works only when the text cursor is at the end of a keyword.
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2014-12-10 08:21:15 +00:00 |
BridgeModeForm.Designer.cs
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Interface: changed OK / Cancel buttons order.
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2015-02-15 20:16:01 +00:00 |
BridgeModeForm.resx
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Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
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2014-05-08 12:33:10 +00:00 |
CurveLinedefsForm.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
CurveLinedefsForm.Designer.cs
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Interface: changed OK / Cancel buttons order.
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2015-02-15 20:16:01 +00:00 |
CurveLinedefsForm.resx
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High-Dpi: fixed most of alignment errors.
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2015-01-06 11:49:06 +00:00 |
DrawCurveOptionsPanel.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
DrawCurveOptionsPanel.Designer.cs
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High-Dpi: fixed most of alignment errors.
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2015-01-06 11:49:06 +00:00 |
DrawCurveOptionsPanel.resx
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Fixed button states for "Draw [stuff]" modes in the modes toolbar.
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2014-02-28 14:32:20 +00:00 |
DrawEllipseOptionsPanel.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
DrawEllipseOptionsPanel.Designer.cs
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High-Dpi: fixed most of alignment errors.
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2015-01-06 11:49:06 +00:00 |
DrawEllipseOptionsPanel.resx
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Fixed button states for "Draw [stuff]" modes in the modes toolbar.
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2014-02-28 14:32:20 +00:00 |
DrawGridOptionsPanel.cs
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Draw Grid mode: added "Horizontal Interpolation" and "Vertical Interpolation" toolbar menus.
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2015-01-16 23:37:20 +00:00 |
DrawGridOptionsPanel.Designer.cs
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Draw Grid mode: added "Horizontal Interpolation" and "Vertical Interpolation" toolbar menus.
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2015-01-16 23:37:20 +00:00 |
DrawGridOptionsPanel.resx
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Fixed button states for "Draw [stuff]" modes in the modes toolbar.
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2014-02-28 14:32:20 +00:00 |
DrawRectangleOptionsPanel.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
DrawRectangleOptionsPanel.Designer.cs
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High-Dpi: fixed most of alignment errors.
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2015-01-06 11:49:06 +00:00 |
DrawRectangleOptionsPanel.resx
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Fixed button states for "Draw [stuff]" modes in the modes toolbar.
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2014-02-28 14:32:20 +00:00 |
EditSelectionPanel.cs
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Edit Selection mode, UDMF: added "High precision positioning" setting. When enabled, thing and vertex positions will be set using floating point precision. Otherwise, they will be rounded to the nearest integer.
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2015-06-19 19:19:41 +00:00 |
EditSelectionPanel.Designer.cs
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Edit Selection mode, UDMF: added "High precision positioning" setting. When enabled, thing and vertex positions will be set using floating point precision. Otherwise, they will be rounded to the nearest integer.
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2015-06-19 19:19:41 +00:00 |
EditSelectionPanel.resx
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Edit Selection mode, UDMF: added "High precision positioning" setting. When enabled, thing and vertex positions will be set using floating point precision. Otherwise, they will be rounded to the nearest integer.
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2015-06-19 19:19:41 +00:00 |
ErrorCheckForm.cs
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Sector Edit form, UDMF: it was impossible to remove a sound sequence if it was set previously.
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2015-02-14 18:15:11 +00:00 |
ErrorCheckForm.Designer.cs
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Map Analysis mode: multiple results can now be selected (and fixed) at once.
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2015-01-12 12:27:10 +00:00 |
ErrorCheckForm.resx
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Map Analysis mode: multiple results can now be selected (and fixed) at once.
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2015-01-12 12:27:10 +00:00 |
FilterSelectedThingsForm.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
FilterSelectedThingsForm.Designer.cs
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Interface: changed OK / Cancel buttons order.
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2015-02-15 20:16:01 +00:00 |
FilterSelectedThingsForm.resx
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Things mode: added Filter Selection form (Things -> Filter Selection), which allows to quickly filter selected things by type.
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2014-05-06 11:03:52 +00:00 |
FindReplaceForm.cs
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Linedefs mode, Help panel: replaced info about "Flip Sidedef" action with info about "Flip Linedef" action.
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2015-04-04 22:11:36 +00:00 |
FindReplaceForm.Designer.cs
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Linedefs mode, Help panel: replaced info about "Flip Sidedef" action with info about "Flip Linedef" action.
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2015-04-04 22:11:36 +00:00 |
FindReplaceForm.resx
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Linedefs mode, Help panel: replaced info about "Flip Sidedef" action with info about "Flip Linedef" action.
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2015-04-04 22:11:36 +00:00 |
FitTexturesForm.cs
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Added some disposers here and there.
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2015-05-27 10:34:25 +00:00 |
FitTexturesForm.Designer.cs
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Interface: changed OK / Cancel buttons order.
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2015-02-15 20:16:01 +00:00 |
FitTexturesForm.resx
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Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified.
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2014-12-22 21:36:49 +00:00 |
MakeDoorForm.cs
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Make Door action: door texture can now be defined in a game configuration.
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2014-03-06 09:08:21 +00:00 |
MakeDoorForm.Designer.cs
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Interface: changed OK / Cancel buttons order.
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2015-02-15 20:16:01 +00:00 |
MakeDoorForm.resx
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Make Door action: added missing activation properties for maps in Hexen and UDMF map formats.
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2014-03-05 12:26:09 +00:00 |
MenusForm.cs
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Sector drawing: basic properties (textures, brightness, floor and ceiling height) are now taken from the nearest sector when a new isolated sector (e.g. a sector, which doesn't not intersect with already existing map geometry and is not inside of it) is drawn.
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2015-02-12 22:04:49 +00:00 |
MenusForm.Designer.cs
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Added, Thing Edit form: thing class is now displayed.
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2015-03-17 12:28:42 +00:00 |
MenusForm.resx
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Sector drawing: basic properties (textures, brightness, floor and ceiling height) are now taken from the nearest sector when a new isolated sector (e.g. a sector, which doesn't not intersect with already existing map geometry and is not inside of it) is drawn.
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2015-02-12 22:04:49 +00:00 |
ObjExporterSettingsForm.cs
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
ObjExporterSettingsForm.Designer.cs
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
ObjExporterSettingsForm.resx
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
PastePropertiesOptionsForm.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
PastePropertiesOptionsForm.Designer.cs
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Interface: changed OK / Cancel buttons order.
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2015-02-15 20:16:01 +00:00 |
PastePropertiesOptionsForm.resx
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Added "Paste Properties Options" form, which lets you pick properties for 'Copy Properties' and 'Paste Properties' actions.
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2014-04-09 10:16:33 +00:00 |
PreferencesForm.cs
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Renamed "Save Screenshot (editing area only)" action to "Save Screenshot (active window)". It will now save a screenshot of currently active window, or editing area if no windows are open.
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2014-10-22 13:07:17 +00:00 |
PreferencesForm.Designer.cs
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High-Dpi: fixed most of alignment errors.
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2015-01-06 11:49:06 +00:00 |
PreferencesForm.resx
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Default sector brightness can now be set in Preferences.
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2013-09-16 13:41:00 +00:00 |
SectorDrawingOptionsPanel.cs
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Draw Settings panel: added "Get From Selection" buttons.
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2015-01-14 13:12:23 +00:00 |
SectorDrawingOptionsPanel.Designer.cs
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Draw Settings panel: added "Get From Selection" buttons.
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2015-01-14 13:12:23 +00:00 |
SectorDrawingOptionsPanel.resx
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Fixed: some controls had inconsistent auto-scaling mode.
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2014-12-24 18:32:24 +00:00 |
SelectSimilarElementOptionsPanel.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
SelectSimilarElementOptionsPanel.Designer.cs
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Interface: changed OK / Cancel buttons order.
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2015-02-15 20:16:01 +00:00 |
SelectSimilarElementOptionsPanel.resx
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Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings.
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2014-05-08 09:24:32 +00:00 |
UndoRedoPanel.cs
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Game Configurations: added support for new property "fixedrotation", which keeps thing's angle constant when a thing is rotated in Edit Selection mode.
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2014-02-20 12:36:09 +00:00 |
UndoRedoPanel.Designer.cs
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High-Dpi: fixed most of alignment errors.
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2015-01-06 11:49:06 +00:00 |
UndoRedoPanel.resx
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Voxels can now be loaded from WAD resources.
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2014-01-08 09:46:57 +00:00 |
WavefrontSettingsForm.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
WavefrontSettingsForm.Designer.cs
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Interface: changed OK / Cancel buttons order.
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2015-02-15 20:16:01 +00:00 |
WavefrontSettingsForm.resx
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Added Import Terrain mode (Create -> Terrain from Wavefront .obj)
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2014-01-30 14:52:08 +00:00 |