..
AboutForm.cs
Fixed an error when a setting in configuration is outside of PreferencesForm's slider range.
2012-07-17 22:51:55 +00:00
AboutForm.Designer.cs
Fixed an error when a setting in configuration is outside of PreferencesForm's slider range.
2012-07-17 22:51:55 +00:00
AboutForm.resx
Fixed an error when a setting in configuration is outside of PreferencesForm's slider range.
2012-07-17 22:51:55 +00:00
ActionBrowserForm.cs
Actions and Effects can now be filtered (useful when you remember action/effect name, but don't remember it's number or category)
2012-09-07 14:04:32 +00:00
ActionBrowserForm.Designer.cs
Actions and Effects can now be filtered (useful when you remember action/effect name, but don't remember it's number or category)
2012-09-07 14:04:32 +00:00
ActionBrowserForm.resx
Actions and Effects can now be filtered (useful when you remember action/effect name, but don't remember it's number or category)
2012-09-07 14:04:32 +00:00
AngleForm.cs
GZDoom Builder 1.12a:
2012-07-28 20:36:28 +00:00
AngleForm.Designer.cs
- Fixed the tab order on all windows
2009-04-26 19:53:36 +00:00
AngleForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
BitFlagsForm.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
BitFlagsForm.Designer.cs
- Fixed the tab order on all windows
2009-04-26 19:53:36 +00:00
BitFlagsForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ConfigForm.cs
Added default start mode option to configuration dialog (see Modes tab)
2009-07-09 15:15:49 +00:00
ConfigForm.Designer.cs
Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode.
2012-08-27 11:39:14 +00:00
ConfigForm.resx
Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode.
2012-08-27 11:39:14 +00:00
CustomFieldsForm.cs
@ some intellisense documentation
2009-05-21 08:18:34 +00:00
CustomFieldsForm.Designer.cs
@ Added events and properties for customization to the FieldsEditorControl, just in case for anyone who might ever use this (in a proper manner)
2011-07-26 18:16:52 +00:00
CustomFieldsForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
DelayedForm.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
DelayedForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
EffectBrowserForm.cs
Actions and Effects can now be filtered (useful when you remember action/effect name, but don't remember it's number or category)
2012-09-07 14:04:32 +00:00
EffectBrowserForm.Designer.cs
Actions and Effects can now be filtered (useful when you remember action/effect name, but don't remember it's number or category)
2012-09-07 14:04:32 +00:00
EffectBrowserForm.resx
Actions and Effects can now be filtered (useful when you remember action/effect name, but don't remember it's number or category)
2012-09-07 14:04:32 +00:00
ErrorsForm.cs
GZDoom Builder 1.12a:
2012-07-28 20:36:28 +00:00
ErrorsForm.Designer.cs
GZDoom Builder 1.12a:
2012-07-28 20:36:28 +00:00
ErrorsForm.resx
GZDoom Builder 1.07
2012-06-01 19:53:14 +00:00
FindReplaceOptions.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
FlagsForm.cs
Updated to Doom Builder 2 r1599:
2012-08-14 20:10:59 +00:00
FlagsForm.Designer.cs
Updated to Doom Builder 2 r1599:
2012-08-14 20:10:59 +00:00
FlagsForm.resx
Updated to Doom Builder 2 r1599:
2012-08-14 20:10:59 +00:00
FlatBrowserForm.cs
Fixed action arguments to stay within valid range (0..255 for hexen)
2010-08-14 10:21:38 +00:00
FlatBrowserForm.Designer.cs
Added Tab key in images browser to jump between the same image in "Used textures" and "Available textures" areas.
2009-05-05 12:24:00 +00:00
FlatBrowserForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
GridSetupForm.cs
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
GridSetupForm.Designer.cs
Added up/down buttons to numeric input controls
2009-07-10 19:15:22 +00:00
GridSetupForm.resx
Added up/down buttons to numeric input controls
2009-07-10 19:15:22 +00:00
IMainForm.cs
Added the ability for plugins to add menu items in existing menus
2010-08-23 09:58:30 +00:00
LinedefEditForm.cs
GZDoom Builder 1.12b:
2012-08-05 19:18:05 +00:00
LinedefEditForm.Designer.cs
GZDoom Builder 1.11:
2012-07-10 10:20:45 +00:00
LinedefEditForm.resx
GZDoom Builder 1.11:
2012-07-10 10:20:45 +00:00
MainForm.cs
Added event lines.
2012-09-17 21:57:08 +00:00
MainForm.Designer.cs
Builder 1.13:
2012-10-03 18:46:13 +00:00
MainForm.resx
Builder 1.13:
2012-10-03 18:46:13 +00:00
MapOptionsForm.cs
GZDoom Builder 1.11:
2012-07-10 10:20:45 +00:00
MapOptionsForm.Designer.cs
@ another visual bug fix
2009-07-10 20:36:14 +00:00
MapOptionsForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
MenuSection.cs
GZDoom Builder 1.09a:
2012-06-28 20:27:48 +00:00
MessageBeepType.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
OpenMapOptionsForm.cs
Added -strictpatches command line parameter to indicate strict patches loading for the WAD file loaded from command line
2011-07-26 20:06:38 +00:00
OpenMapOptionsForm.Designer.cs
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
OpenMapOptionsForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
PasteOptionsForm.cs
Added options for pasting and inserting prefabs
2009-07-09 14:03:47 +00:00
PasteOptionsForm.Designer.cs
Added options for pasting and inserting prefabs
2009-07-09 14:03:47 +00:00
PasteOptionsForm.resx
Added options for pasting and inserting prefabs
2009-07-09 14:03:47 +00:00
PluginToolbarButton.cs
Added 'conversation' UDMF field to Things in ZDoom configurations
2010-08-22 20:56:52 +00:00
PreferencesController.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
PreferencesForm.cs
Order, in which patrol points and interpolation points are connected can now be shown in Things and Visual modes.
2012-09-17 15:41:18 +00:00
PreferencesForm.Designer.cs
Order, in which patrol points and interpolation points are connected can now be shown in Things and Visual modes.
2012-09-17 15:41:18 +00:00
PreferencesForm.resx
Vertex scale can now be set in Preferences (controls the size of vertex handles in 2D Modes).
2012-09-07 10:45:49 +00:00
ResourceOptionsForm.cs
Event lines are now shown for ActorMover.
2012-09-26 00:04:17 +00:00
ResourceOptionsForm.Designer.cs
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
ResourceOptionsForm.resx
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
ScriptEditorForm.cs
Changed when/how the scripts are compiled and errors are shown
2009-05-10 19:04:47 +00:00
ScriptEditorForm.Designer.cs
GZDoom Builder 1.11:
2012-07-10 10:20:45 +00:00
ScriptEditorForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ScriptFindReplaceForm.cs
Fixed continuous replace (hang) when replacing the same text in script editor.
2010-08-02 06:11:35 +00:00
ScriptFindReplaceForm.Designer.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ScriptFindReplaceForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
SectorEditForm.cs
Added up/down buttons to numeric input controls
2009-07-10 19:15:22 +00:00
SectorEditForm.Designer.cs
Added -strictpatches command line parameter to indicate strict patches loading for the WAD file loaded from command line
2011-07-26 20:06:38 +00:00
SectorEditForm.resx
Added up/down buttons to numeric input controls
2009-07-10 19:15:22 +00:00
StatusInfo.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
TanColorTable.cs
- Changed a lot of things in the setup installer
2009-05-04 16:07:14 +00:00
TextEditForm.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
TextEditForm.Designer.cs
@ some intellisense documentation
2009-05-21 08:18:34 +00:00
TextEditForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
TextureBrowserForm.cs
Dynamic lights had 0 width and height in Skulltag config, so they weren't shown in Visual modes.
2012-09-09 19:14:03 +00:00
TextureBrowserForm.Designer.cs
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
TextureBrowserForm.resx
Fixed severe lags during Texture Browser opening when resource wad for current texture had lots of textures.
2012-09-05 10:31:32 +00:00
TextureSetForm.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
TextureSetForm.Designer.cs
- Fixed the tab order on all windows
2009-04-26 19:53:36 +00:00
TextureSetForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ThingBrowserForm.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ThingBrowserForm.Designer.cs
- Fixed the tab order on all windows
2009-04-26 19:53:36 +00:00
ThingBrowserForm.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ThingEditForm.cs
Order, in which patrol points and interpolation points are connected can now be shown in Things and Visual modes.
2012-09-17 15:41:18 +00:00
ThingEditForm.Designer.cs
Z-height of a thing can now be changed in absolute and relative mode in Thing Edit form.
2012-09-16 19:54:16 +00:00
ThingEditForm.resx
Z-height of a thing can now be changed in absolute and relative mode in Thing Edit form.
2012-09-16 19:54:16 +00:00
ThingsFiltersForm.cs
Added Find & Replace for Thing Angles
2010-09-01 14:36:31 +00:00
ThingsFiltersForm.Designer.cs
Added Find & Replace for Thing Angles
2010-09-01 14:36:31 +00:00
ThingsFiltersForm.resx
Added Find & Replace for Thing Angles
2010-09-01 14:36:31 +00:00
ToolbarSection.cs
Added 'conversation' UDMF field to Things in ZDoom configurations
2010-08-22 20:56:52 +00:00
VertexEditForm.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
VertexEditForm.Designer.cs
Added up/down buttons to numeric input controls
2009-07-10 19:15:22 +00:00
VertexEditForm.resx
Added up/down buttons to numeric input controls
2009-07-10 19:15:22 +00:00