UltimateZoneBuilder/Source/Core/GZBuilder/Controls
MaxED 44bf0b9588 New angle control logic was behaving incorrectly in some cases.
Angle control (the newer, photoshop-like one): left-clicking inside the control now clamps angle to 45-degree increments. Right-clicking inside the control sets precise angle.
Thing Edit Form: replaced angle control with newer one.
Classic modes: fixed minor rendering artifacts when drawing thing direction arrow.
2013-12-04 13:27:34 +00:00
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AngleControl.cs New angle control logic was behaving incorrectly in some cases. 2013-12-04 13:27:34 +00:00
AngleControl.Designer.cs New angle control logic was behaving incorrectly in some cases. 2013-12-04 13:27:34 +00:00
AngleControl.resx New angle control logic was behaving incorrectly in some cases. 2013-12-04 13:27:34 +00:00
ColorFieldsControl.cs Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes. 2013-09-11 08:49:45 +00:00
ColorFieldsControl.Designer.cs Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes. 2013-09-11 08:49:45 +00:00
ColorFieldsControl.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CustomLinedefColorProperties.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CustomLinedefColorProperties.designer.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CustomLinedefColorProperties.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CustomLinedefColorsControl.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CustomLinedefColorsControl.designer.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CustomLinedefColorsControl.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
IconListBox.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
MultiSelectTreeview.cs Thing Edit form: several thing types can now be selected at once. In this case, a type randomly chosen from selected ones will be assigned to each selected thing. 2013-07-11 11:43:49 +00:00
PairedFieldsControl.cs Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes. 2013-09-11 08:49:45 +00:00
PairedFieldsControl.Designer.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
PairedFieldsControl.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
PairedIntControl.cs Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes. 2013-09-11 08:49:45 +00:00
PairedIntControl.Designer.cs Fixed ButtonsNumericTextbox.StepSize value type inconsistency with DB2. 2013-07-08 13:39:06 +00:00
PairedIntControl.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
TagSelector.cs Added a way to assign new tags, which finds a tag unused by current map element type. 2013-08-28 08:29:06 +00:00
TagSelector.Designer.cs Added a way to assign new tags, which finds a tag unused by current map element type. 2013-08-28 08:29:06 +00:00
TagSelector.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00