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AngleControl.cs
New angle control logic was behaving incorrectly in some cases.
2013-12-04 13:27:34 +00:00
AngleControl.Designer.cs
New angle control logic was behaving incorrectly in some cases.
2013-12-04 13:27:34 +00:00
AngleControl.resx
New angle control logic was behaving incorrectly in some cases.
2013-12-04 13:27:34 +00:00
ColorFieldsControl.cs
Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes.
2013-09-11 08:49:45 +00:00
ColorFieldsControl.Designer.cs
Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes.
2013-09-11 08:49:45 +00:00
ColorFieldsControl.resx
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
CustomLinedefColorProperties.cs
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
CustomLinedefColorProperties.designer.cs
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
CustomLinedefColorProperties.resx
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
CustomLinedefColorsControl.cs
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
CustomLinedefColorsControl.designer.cs
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
CustomLinedefColorsControl.resx
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
IconListBox.cs
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
MultiSelectTreeview.cs
Thing Edit form: several thing types can now be selected at once. In this case, a type randomly chosen from selected ones will be assigned to each selected thing.
2013-07-11 11:43:49 +00:00
PairedFieldsControl.cs
Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes.
2013-09-11 08:49:45 +00:00
PairedFieldsControl.Designer.cs
UDMF: sidedef flags are now defined in game configuration instead of being hardcoded.
2013-07-19 15:30:58 +00:00
PairedFieldsControl.resx
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
PairedIntControl.cs
Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes.
2013-09-11 08:49:45 +00:00
PairedIntControl.Designer.cs
Fixed ButtonsNumericTextbox.StepSize value type inconsistency with DB2.
2013-07-08 13:39:06 +00:00
PairedIntControl.resx
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
TagSelector.cs
Added a way to assign new tags, which finds a tag unused by current map element type.
2013-08-28 08:29:06 +00:00
TagSelector.Designer.cs
Added a way to assign new tags, which finds a tag unused by current map element type.
2013-08-28 08:29:06 +00:00
TagSelector.resx
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00