UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 43f191872a Draw Grid mode: added "Horizontal Interpolation" and "Vertical Interpolation" toolbar menus.
Fixed, Sectors mode, UDMF: surface cache was not updated after applying floor/ceiling brightness gradients.
Cosmetic, Sectors mode, UDMF: brightness gradient modes now have more descriptive names.
Internal, InterpolationTools: replaced EaseInOutSine equation with one, which actually works.
2015-01-16 23:37:20 +00:00
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ClassicModes Draw Grid mode: added "Horizontal Interpolation" and "Vertical Interpolation" toolbar menus. 2015-01-16 23:37:20 +00:00
ErrorChecks Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
FindReplace Find and Replace mode: only used sidedef parts are now found when searching for missing texture ("-"). 2014-12-24 07:50:15 +00:00
General Fixed, Fit Textures action: sidedefs were not sorted properly when trying to use the action on several disconnected sidedef strips with the same texture. 2015-01-12 18:18:48 +00:00
Interface Draw Grid mode: added "Horizontal Interpolation" and "Vertical Interpolation" toolbar menus. 2015-01-16 23:37:20 +00:00
IO Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
Properties Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
Resources Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
VisualModes Visual mode, "Raise/Lower Sector to Nearest" actions: both floor and ceiling heights of adjacent sectors are now taken into account. 2015-01-15 21:51:38 +00:00
BuilderModes.csproj Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00