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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
43f191872a
Fixed, Sectors mode, UDMF: surface cache was not updated after applying floor/ceiling brightness gradients. Cosmetic, Sectors mode, UDMF: brightness gradient modes now have more descriptive names. Internal, InterpolationTools: replaced EaseInOutSine equation with one, which actually works. |
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Build | ||
Documents | ||
Help | ||
Resources | ||
Setup | ||
Source | ||
Tests | ||
Builder.sln | ||
ChangelogMaker.exe | ||
CompileHelp.bat | ||
MakeRelease.bat | ||
MakeSVNRelease.bat | ||
VersionFromSVN.exe |