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In Sound Propagation Mode you can set the start (default: Shift+S) and end (default: Shift+E) sectors between which a path the sound can travel will be found and displayed. |
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.. | ||
Interface | ||
Properties | ||
Resources | ||
Windows | ||
BuilderPlug.cs | ||
LeakFinder.cs | ||
SoundEnvironment.cs | ||
SoundEnvironmentMode.cs | ||
SoundNode.cs | ||
SoundPropagation.csproj | ||
SoundPropagationDomain.cs | ||
SoundPropagationMode.cs | ||
SoundPropagationMono.csproj |