UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 437fe9ce86 Updated, GLDEFS parser: updated glowing texture parsing logic to better match GZDoom logic.
Removed, GLDEFS parser: removed GLOOME glow definitions support code.
2016-11-09 10:07:21 +00:00
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ClassicModes Updated, Curve Linedefs mode: distance/angle are now changed using bigger increments when being modified by mouse-dragging. You can hold Shift to enable increments by 1 unit. 2016-11-01 20:44:40 +00:00
ErrorChecks Added, Map Analysis mode: added "Check unknown ACS scripts" error check. 2016-09-12 14:08:45 +00:00
FindReplace Added, Edit Sectors window: added UI for floor/ceiling portals. 2016-10-11 12:58:35 +00:00
General Updated, GLDEFS parser: updated glowing texture parsing logic to better match GZDoom logic. 2016-11-09 10:07:21 +00:00
Interface Updated, Curve Linedefs mode: distance/angle are now changed using bigger increments when being modified by mouse-dragging. You can hold Shift to enable increments by 1 unit. 2016-11-01 20:44:40 +00:00
IO Added Rendering toolbar items to the View menu. 2016-09-07 15:15:07 +00:00
Properties Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active). 2016-10-26 22:33:36 +00:00
Resources Updated, Curve Linedefs mode: distance/angle are now changed using bigger increments when being modified by mouse-dragging. You can hold Shift to enable increments by 1 unit. 2016-11-01 20:44:40 +00:00
VisualModes Updated, GLDEFS parser: updated glowing texture parsing logic to better match GZDoom logic. 2016-11-09 10:07:21 +00:00
BuilderModes.csproj Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active). 2016-10-26 22:33:36 +00:00