mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
ee6faba11c
"Preferences -> Editing -> When splitting a linedef" setting is now always used when splitting linedefs. "Preferences -> Editing -> When splitting a linedef": added "Reset X and Y" option. "Preferences -> Editing -> Auto-align textures of newly created linedefs" option now works in a more intelligent fashion.
40 lines
1.2 KiB
C#
40 lines
1.2 KiB
C#
using System;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Windows;
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namespace CodeImp.DoomBuilder.BuilderEffects
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{
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public partial class MenusForm : Form
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{
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public MenusForm() {
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InitializeComponent();
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}
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// This invokes an action from control event
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private void InvokeTaggedAction(object sender, EventArgs e) {
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General.Interface.InvokeTaggedAction(sender, e);
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}
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// This registers with the core
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public void Register() {
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// Add the menus to the core
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General.Interface.AddModesMenu(jitterItem, "002_modify");
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General.Interface.AddModesButton(jitterButton, "002_modify");
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for(int i = 0; i < importStripMenuItem.DropDownItems.Count; i++) {
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General.Interface.AddMenu(importStripMenuItem.DropDownItems[i] as ToolStripMenuItem, MenuSection.FileImport);
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}
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}
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// This unregisters from the core
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public void Unregister() {
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// Remove the menus from the core
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General.Interface.RemoveMenu(jitterItem);
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General.Interface.RemoveButton(jitterButton);
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for (int i = 0; i < importStripMenuItem.DropDownItems.Count; i++) {
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General.Interface.RemoveMenu(importStripMenuItem.DropDownItems[i] as ToolStripMenuItem);
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}
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}
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}
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}
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