UltimateZoneBuilder/Source/Core
Magnus Norddahl 4274ee2893 Use C++ and SSE code to do matrix math
Avoid copying by passing matrices by reference to RenderDevice
Use fasttrig from GZDoom for faster cos/sin
Don't set matrices unless they changed. Even though the memcmp prevents it from being pushed to OpenGL it is still a waste.
2019-12-19 03:12:44 +01:00
..
Actions - simplify vertex buffer and vertex format 2019-08-16 13:07:57 +02:00
Compilers Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Config Merge branch 'master' into slimgl_merge 2019-12-14 23:50:40 +02:00
Controls Merge branch 'master' into slimgl_merge 2019-12-14 23:50:40 +02:00
Data Fixed: skybox generated from Doom texture was misplaced 2019-12-16 04:18:19 +02:00
Editing - Test map from current mouse position now works properly in Hexen/UDMF maps with multiple player starts. Also works in maps without a valid player start now. Fixes #263. 2019-04-16 18:05:21 +02:00
General Enable DevIL on Linux 2019-09-03 22:47:59 -04:00
Geometry Replaced line intersection with something that does not cause infinite loops 2019-12-15 02:32:02 +02:00
GZBuilder Flip GDI bitmap in model loading before feeding it to OpenGL 2019-12-18 21:27:09 +02:00
IO Implemented alternate fix for Linux paths (2) 2019-12-14 23:52:12 +02:00
Map Merge branch 'master' into slimgl_merge 2019-12-14 23:50:40 +02:00
Plugins Fixed: GZDB wouldn't load plugins on certain paranoid systems due to plugin DLL's being "remote" and unsigned (reported by Lorenzo) 2018-07-16 17:06:49 +03:00
Properties - update solution to .net framework 4.7.2 and add build output files to .gitignore 2019-08-08 00:18:44 +02:00
Rendering Use C++ and SSE code to do matrix math 2019-12-19 03:12:44 +01:00
Resources Grid rotation and alignment functionality (PR#252 by Volte) 2019-01-14 20:07:08 +02:00
Types Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualModes Merge branch 'master' into slimgl_merge 2019-12-14 23:50:40 +02:00
Windows Added credit to Talon1024 & dpJ 2019-12-16 00:27:29 +02:00
ZDoom Merge remote-tracking branch 'origin/master' into slimgl_merge 2019-12-16 00:00:01 +02:00
app.config Enable DevIL on Linux 2019-09-03 22:47:59 -04:00
app.manifest Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Builder.csproj Deleted SlimDX; returned pre-build event to copy appropriate DevIL version 2019-12-16 00:20:48 +02:00
BuilderMono.csproj Enable DevIL on Linux 2019-09-03 22:47:59 -04:00
NoScintilla.cs Disable DEVIL and create build solution specifically for mono 2019-08-29 17:56:12 +02:00