UltimateZoneBuilder/Source/Core/Data/Scripting
MaxED 411368307f Fixed, Visual mode: in some cases translucency was ignored on inner top sides of translucent 3d floors.
Internal, Script Editor: moved some setup/auto-completion logic to separate classes.
Updated ZDoom_DECORATE.cfg (A_QuakeEx).
2016-04-28 14:02:24 +00:00
..
AccScriptHandler.cs Fixed, Visual mode: in some cases translucency was ignored on inner top sides of translucent 3d floors. 2016-04-28 14:02:24 +00:00
DecorateScriptHandler.cs Fixed, Visual mode: in some cases translucency was ignored on inner top sides of translucent 3d floors. 2016-04-28 14:02:24 +00:00
ModeldefScriptHandler.cs Fixed, Visual mode: in some cases translucency was ignored on inner top sides of translucent 3d floors. 2016-04-28 14:02:24 +00:00
ScriptHandler.cs Fixed, Visual mode: in some cases translucency was ignored on inner top sides of translucent 3d floors. 2016-04-28 14:02:24 +00:00
ScriptHandlerAttribute.cs Fixed, Visual mode: in some cases translucency was ignored on inner top sides of translucent 3d floors. 2016-04-28 14:02:24 +00:00