UltimateZoneBuilder/Source/Interface/DelayedForm.cs
2007-09-25 05:57:42 +00:00

83 lines
2.1 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
#endregion
// This Form is a workaround for the slow drawing of the .NET Forms.
// By showing the Form at 0% Opacity it allows the .NET framework to complete
// drawing the Form first, then we set it to 100% Opacity to actually show it.
// To use this class properly, set the initial Opacity of your Form to 0.
namespace CodeImp.DoomBuilder.Interface
{
public class DelayedForm : Form
{
// Variables
private Timer formshowtimer;
// Constructor
public DelayedForm()
{
// Create a timer that we need to show the form
formshowtimer = new Timer();
formshowtimer.Interval = 1;
formshowtimer.Tick += new EventHandler(formshowtimer_Tick);
}
// When form is shown
protected override void OnShown(EventArgs e)
{
// Let the base class know
base.OnShown(e);
// Start the timer to show the form
formshowtimer.Enabled = true;
}
// When the form is to be shown
private void formshowtimer_Tick(object sender, EventArgs e)
{
// Get rid of the timer
formshowtimer.Dispose();
formshowtimer = null;
// Make the form visible
this.Opacity = 100;
}
private void InitializeComponent()
{
this.SuspendLayout();
//
// DelayedForm
//
this.ClientSize = new System.Drawing.Size(292, 273);
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Name = "DelayedForm";
this.ResumeLayout(false);
}
}
}