mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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83 lines
2.1 KiB
C#
83 lines
2.1 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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#endregion
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// This Form is a workaround for the slow drawing of the .NET Forms.
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// By showing the Form at 0% Opacity it allows the .NET framework to complete
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// drawing the Form first, then we set it to 100% Opacity to actually show it.
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// To use this class properly, set the initial Opacity of your Form to 0.
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namespace CodeImp.DoomBuilder.Interface
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{
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public class DelayedForm : Form
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{
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// Variables
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private Timer formshowtimer;
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// Constructor
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public DelayedForm()
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{
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// Create a timer that we need to show the form
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formshowtimer = new Timer();
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formshowtimer.Interval = 1;
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formshowtimer.Tick += new EventHandler(formshowtimer_Tick);
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}
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// When form is shown
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protected override void OnShown(EventArgs e)
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{
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// Let the base class know
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base.OnShown(e);
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// Start the timer to show the form
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formshowtimer.Enabled = true;
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}
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// When the form is to be shown
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private void formshowtimer_Tick(object sender, EventArgs e)
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{
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// Get rid of the timer
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formshowtimer.Dispose();
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formshowtimer = null;
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// Make the form visible
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this.Opacity = 100;
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}
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private void InitializeComponent()
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{
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this.SuspendLayout();
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//
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// DelayedForm
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//
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this.ClientSize = new System.Drawing.Size(292, 273);
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this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.Name = "DelayedForm";
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this.ResumeLayout(false);
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}
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}
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}
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