UltimateZoneBuilder/Build/Compilers/glBSP.cfg

37 lines
1 KiB
INI

compilers
{
// This defines what files a compiler uses
// The setting named "program" defines what .exe to run
glbsp
{
interface = "NodesCompiler";
program = "glBSP.exe";
}
}
// Below are configurations for this nodebuilder. If you want to make your own configurations,
// it is recommended to do so in your own file as this file will be updated each release.
// NOTE: Nodebuilder configuration key names defined here must be unique for all nodebuilders!
// Recommend to start the key name with the name of the compiler, followed by underscore and a specific name.
// The "compiler" setting must refer to an existing compiler (such as defined above), but it
// does not have to be a compiler defined in the same configuration file.
nodebuilders
{
glbsp_normal
{
title = "glBSP - Normal";
compiler = "glbsp";
parameters = "%FI -o %FO";
}
glbsp_fast
{
title = "glBSP - Fast (no reject)";
compiler = "glbsp";
parameters = "-normal -noreject -v5 -factor 1 %FI -o %FO";
}
}