UltimateZoneBuilder/Source/Plugins/BuilderEffects/Interface
2014-02-21 14:42:12 +00:00
..
JitterSectorsForm.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
JitterSectorsForm.Designer.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
JitterSectorsForm.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
JitterThingsForm.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
JitterThingsForm.Designer.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
JitterThingsForm.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
JitterVerticesForm.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
JitterVerticesForm.Designer.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
JitterVerticesForm.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
MenusForm.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
MenusForm.Designer.cs Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00
MenusForm.resx Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00
ObjImportSettingsForm.cs Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00
ObjImportSettingsForm.Designer.cs Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00
ObjImportSettingsForm.resx Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00