UltimateZoneBuilder/Source/Core/ZDoom
2014-02-21 14:42:12 +00:00
..
ActorStructure.cs Added VOXELDEF support. 2014-01-03 10:33:45 +00:00
DecorateParser.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
PatchStructure.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
StateGoto.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
StateStructure.cs DECORATE: When an actor inherits from an actor, defined in Game configuration, values from Game configuration are used if an actor doesn't define them. 2013-04-19 11:35:56 +00:00
TexturesParser.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
TextureStructure.cs Hints panel was improperly resized in some cases. 2013-12-18 09:11:04 +00:00
VoxeldefParser.cs Added VOXELDEF support. 2014-01-03 10:33:45 +00:00
ZDTextParser.cs Added VOXELDEF support. 2014-01-03 10:33:45 +00:00