mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-30 07:31:36 +00:00
30 lines
No EOL
631 B
INI
Executable file
30 lines
No EOL
631 B
INI
Executable file
// Default lump name for new map
|
|
defaultlumpname = "MAP01";
|
|
skyflatname = "F_SKY";
|
|
basegame = "Hexen";
|
|
|
|
// Decorate actors to include depending on actor game property
|
|
decorategames = "hexen raven";
|
|
|
|
// Skill levels
|
|
skills
|
|
{
|
|
include("Hexen_misc.cfg", "skills");
|
|
}
|
|
|
|
// Default textures
|
|
defaultwalltexture = "FOREST01";
|
|
defaultfloortexture = "F_010";
|
|
defaultceilingtexture = "F_011";
|
|
|
|
// Door making
|
|
makedoortrack = "D_END2";
|
|
makedoordoor = "D_WD07";
|
|
makedoorceil = "F_092";
|
|
|
|
// Default texture sets
|
|
// (these are not required, but useful for new users)
|
|
texturesets
|
|
{
|
|
include("Hexen_texturesets.cfg");
|
|
} |