UltimateZoneBuilder/Source/Resources/color2d.fx
codeimp 535ecc54a2 - added overlay rendertarget
- renamed some rendering methods
- added rectangle rendering method for overlay
2008-04-12 16:07:10 +00:00

26 lines
462 B
HLSL

// 2D color-only rendering shader
// Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
// Pixel input data
struct PixelData
{
float4 pos : POSITION;
float4 color : COLOR0;
float2 uv : TEXCOORD0;
};
// Pixel shader
float4 ps_normal(PixelData pd) : COLOR
{
return pd.color;
}
// Technique for shader model 2.0
technique SM20
{
pass p0
{
VertexShader = null;
PixelShader = compile ps_2_0 ps_normal();
}
}