UltimateZoneBuilder/Source/Native/ShaderManager.h
2019-08-16 04:10:03 +02:00

15 lines
233 B
C++

#pragma once
#include "Shader.h"
class ShaderManager
{
public:
ShaderManager();
void ReleaseResources();
Shader AlphaTestShaders[(int)ShaderName::count];
Shader Shaders[(int)ShaderName::count];
std::string CompileErrors;
};