UltimateZoneBuilder/Build/Scripting
2016-07-19 19:47:36 +00:00
..
BCS.cfg Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed. 2016-01-27 14:08:15 +00:00
Dehacked.cfg @ Changed a mistake in the comments 2009-03-08 11:09:36 +00:00
Doomsday_DED.cfg Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
GZDoom_MODELDEF.cfg Added support for USEACTORPITCH and USEACTORROLL MODELDEF flags. 2016-07-17 00:00:29 +00:00
Hexen_ACS.cfg Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed. 2016-01-27 14:08:15 +00:00
Legacy_FS.cfg Script editor now uses codepage setting from script configuration (default is ASCII for all known scripts, UTF8 for plain text) 2009-02-14 08:18:17 +00:00
Zandronum_ACS.cfg Added partial "LightMode" MAPINFO property support. Currently only "Standard" and "Doom" light modes are supported. 2016-06-19 21:17:46 +00:00
ZDoom_ACS.cfg Added: preview sprites are now generated from voxels. Those are used as previews and when model rendering is disabled. 2016-07-11 22:13:43 +00:00
ZDoom_DECORATE.cfg Fixed, Visual mode: "Transfer Floor/Ceiling Brightness" actions were resetting sector color on target surfaces. 2016-07-19 19:47:36 +00:00
ZDoom_USDF.cfg Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed. 2016-01-27 14:08:15 +00:00