UltimateZoneBuilder/Source/Core/GZBuilder/Data
2013-07-24 13:11:50 +00:00
..
BoundingBox.cs Removed some unused functions. 2012-07-10 14:14:53 +00:00
EngineInfo.cs DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
GameType.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
GZDoomLight.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
LinedefColorPreset.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
LinksCollector.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
MapInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ModelDefEntry.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ScriptItem.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ScriptType.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
SharpCompressHelper.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
TextureData.cs ModelReader: fixed a crash when trying to load a model without extension. 2013-07-24 13:11:50 +00:00
ThingCopyData.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00