mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
1a2d335e4d
- Re-enabled UDMF comments for element indices (should work with ZDBSP now) @ Added test case for triangulation
838 lines
23 KiB
C#
838 lines
23 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.IO;
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using System.Text;
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using System.Globalization;
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using System.Collections;
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using System.Collections.Specialized;
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using System.Collections.Generic;
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#endregion
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namespace CodeImp.DoomBuilder.IO
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{
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public sealed class UniversalParser
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{
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#region ================== Constants
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// Path seperator
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public const string DEFAULT_SEPERATOR = ".";
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// Allowed characters in a key
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public const string KEY_CHARACTERS = "abcdefghijklmnopqrstuvwxyz0123456789_";
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// Parse mode constants
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private const int PM_NOTHING = 0;
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private const int PM_ASSIGNMENT = 1;
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private const int PM_NUMBER = 2;
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private const int PM_STRING = 3;
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private const int PM_KEYWORD = 4;
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// Error strings
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private const string ERROR_KEYMISSING = "Missing key name in assignment or scope.";
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private const string ERROR_KEYCHARACTERS = "Invalid characters in key name.";
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private const string ERROR_ASSIGNINVALID = "Invalid assignment. Missing a previous terminator symbol?";
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private const string ERROR_VALUEINVALID = "Invalid value in assignment. Missing a previous terminator symbol?";
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private const string ERROR_VALUETOOBIG = "Value too big.";
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private const string ERROR_KEYWITHOUTVALUE = "Key has no value assigned.";
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private const string ERROR_KEYWORDUNKNOWN = "Unknown keyword in assignment. Missing a previous terminator symbol?";
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#endregion
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#region ================== Variables
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// Error result
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private int cpErrorResult = 0;
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private string cpErrorDescription = "";
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private int cpErrorLine = 0;
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// Configuration root
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private UniversalCollection root = null;
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// Settings
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private bool strictchecking = true;
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#endregion
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#region ================== Properties
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// Properties
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public int ErrorResult { get { return cpErrorResult; } }
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public string ErrorDescription { get { return cpErrorDescription; } }
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public int ErrorLine { get { return cpErrorLine; } }
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public UniversalCollection Root { get { return root; } }
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public bool StrictChecking { get { return strictchecking; } set { strictchecking = value; } }
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#endregion
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#region ================== Constructor / Destructor
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// Constructor
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public UniversalParser()
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{
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// Standard new configuration
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NewConfiguration();
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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// Constructor to load a file immediately
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public UniversalParser(string filename)
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{
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// Load configuration from file
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LoadConfiguration(filename);
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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#endregion
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#region ================== Private Methods
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// This returns a string added with escape characters
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private string EscapedString(string str)
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{
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// Replace the \ with \\ first!
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str = str.Replace("\\", "\\\\");
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str = str.Replace("\n", "\\n");
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str = str.Replace("\r", "\\r");
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str = str.Replace("\t", "\\t");
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str = str.Replace("\"", "\\\"");
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// Return result
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return str;
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}
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// This raises an error
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private void RaiseError(int line, string description)
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{
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// Raise error
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cpErrorResult = 1;
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cpErrorDescription = description;
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cpErrorLine = line;
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}
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// This validates a given key and sets
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// error properties if key is invalid and errorline > -1
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private bool ValidateKey(string key, int errorline)
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{
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bool validateresult = true;
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// Check if key is an empty string
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if(key.Length == 0)
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{
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// ERROR: Missing key name in statement
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if(errorline > -1) RaiseError(errorline, ERROR_KEYMISSING);
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validateresult = false;
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}
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else
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{
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// Only when strict checking
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if(strictchecking)
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{
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// Check if all characters are valid
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foreach(char c in key)
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{
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if(KEY_CHARACTERS.IndexOf(c) == -1)
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{
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// ERROR: Invalid characters in key name
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if(errorline > -1) RaiseError(errorline, ERROR_KEYCHARACTERS);
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validateresult = false;
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break;
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}
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}
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}
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}
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// Return result
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return validateresult;
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}
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// This parses a structure in the given data starting
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// from the given pos and line and updates pos and line.
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private UniversalCollection InputStructure(ref string data, ref int pos, ref int line)
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{
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char c = '\0'; // current data character
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int pm = PM_NOTHING; // current parse mode
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string key = "", val = ""; // current key and value beign built
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bool escape = false; // escape sequence?
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bool endofstruct = false; // true as soon as this level struct ends
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UniversalCollection cs = new UniversalCollection();
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// Go through all of the data until
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// the end or until the struct closes
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// or when an arror occurred
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while ((pos < data.Length) && (cpErrorResult == 0) && (endofstruct == false))
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{
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// Get current character
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c = data[pos];
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// ================ What parse mode are we at?
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if(pm == PM_NOTHING)
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{
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// Now check what character this is
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switch(c)
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{
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case '{': // Begin of new struct
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// Validate key
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if(ValidateKey(key.Trim(), line))
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{
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// Next character
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pos++;
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// Parse this struct and add it
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cs.Add(new UniversalEntry(key.Trim(), InputStructure(ref data, ref pos, ref line)));
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// Check the last character
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pos--;
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// Reset the key
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key = "";
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}
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// Leave switch
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break;
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case '}': // End of this struct
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// Stop parsing in this struct
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endofstruct = true;
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// Leave the loop
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break;
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case '=': // Assignment
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// Validate key
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if(ValidateKey(key.Trim(), line))
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{
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// Now parsing assignment
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pm = PM_ASSIGNMENT;
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}
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// Leave switch
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break;
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case ';': // Terminator
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// Validate key
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if(ValidateKey(key.Trim(), line))
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{
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// Error: No value
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RaiseError(line, ERROR_KEYWITHOUTVALUE);
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}
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// Leave switch
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break;
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case '\n': // New line
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// Count the line
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line++;
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// Add this to the key as a space.
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// Spaces are not allowed, but it will be trimmed
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// when its the first or last character.
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key += " ";
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// Leave switch
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break;
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case '\\': // Possible comment
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case '/':
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// Check for the line comment //
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if(data.Substring(pos, 2) == "//")
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{
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// Find the next line
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int np = data.IndexOf("\n", pos);
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// Next line found?
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if(np > -1)
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{
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// Count the line
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line++;
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// Skip everything on this line
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pos = np;
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}
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else
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{
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// No end of line
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// Skip everything else
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pos = data.Length;
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}
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}
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// Check for the block comment /* */
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else if(data.Substring(pos, 2) == "/*")
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{
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// Find the next closing block comment
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int np = data.IndexOf("*/", pos);
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// Closing block comment found?
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if(np > -1)
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{
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// Count the lines in the block comment
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string blockdata = data.Substring(pos, np - pos + 2);
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line += (blockdata.Split("\n".ToCharArray()).Length - 1);
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// Skip everything in this block
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pos = np + 1;
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}
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else
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{
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// No end of line
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// Skip everything else
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pos = data.Length;
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}
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}
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// Leave switch
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break;
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default: // Everything else
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// Add character to key
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key += c.ToString(CultureInfo.InvariantCulture).ToLowerInvariant();
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// Leave switch
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break;
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}
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}
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// ================ Parsing an assignment
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else if(pm == PM_ASSIGNMENT)
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{
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// Check for string opening
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if(c == '\"')
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{
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// Now parsing string
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pm = PM_STRING;
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}
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// Check for numeric character
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else if("0123456789-.&".IndexOf(c.ToString(CultureInfo.InvariantCulture)) > -1)
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{
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// Now parsing number
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pm = PM_NUMBER;
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// Go one byte back, because this
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// byte is part of the number!
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pos--;
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}
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// Check for new line
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else if(c == '\n')
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{
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// Count the new line
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line++;
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}
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// Check if assignment ends
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else if(c == ';')
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{
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// End of assignment
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pm = PM_NOTHING;
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// Remove this if it causes problems
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key = "";
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val = "";
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}
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// Otherwise (if not whitespace) it will be a keyword
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else if((c != ' ') && (c != '\t'))
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{
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// Now parsing a keyword
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pm = PM_KEYWORD;
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// Go one byte back, because this
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// byte is part of the keyword!
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pos--;
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}
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}
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// ================ Parsing a number
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else if(pm == PM_NUMBER)
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{
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// Check if number ends here
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if(c == ';')
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{
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// Hexadecimal?
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if((val.Length > 2) && val.StartsWith("0x", StringComparison.InvariantCultureIgnoreCase))
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{
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int ival = 0;
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long lval = 0;
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// Convert to int
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try
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{
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// Convert to value
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ival = System.Convert.ToInt32(val.Substring(2).Trim(), 16);
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// Add it to struct
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cs.Add(new UniversalEntry(key.Trim(), ival));
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}
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catch(System.OverflowException)
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{
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// Too large for Int32, try Int64
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try
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{
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// Convert to value
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lval = System.Convert.ToInt64(val.Substring(2).Trim(), 16);
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// Add it to struct
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cs.Add(new UniversalEntry(key.Trim(), lval));
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}
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catch(System.OverflowException)
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{
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// Too large for Int64, return error
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RaiseError(line, ERROR_VALUETOOBIG);
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}
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catch(System.FormatException)
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{
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// ERROR: Invalid value in assignment
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RaiseError(line, ERROR_VALUEINVALID);
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}
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}
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catch(System.FormatException)
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{
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// ERROR: Invalid value in assignment
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RaiseError(line, ERROR_VALUEINVALID);
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}
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}
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// Floating point?
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else if(val.IndexOf(".") > -1)
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{
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float fval = 0;
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// Convert to float (remove the f first)
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try { fval = System.Convert.ToSingle(val.Trim(), CultureInfo.InvariantCulture); }
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catch(System.FormatException)
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{
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// ERROR: Invalid value in assignment
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RaiseError(line, ERROR_VALUEINVALID);
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}
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// Add it to struct
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cs.Add(new UniversalEntry(key.Trim(), fval));
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}
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else
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{
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int ival = 0;
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long lval = 0;
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// Convert to int
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try
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{
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// Convert to value
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ival = System.Convert.ToInt32(val.Trim(), CultureInfo.InvariantCulture);
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// Add it to struct
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cs.Add(new UniversalEntry(key.Trim(), ival));
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}
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catch(System.OverflowException)
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{
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// Too large for Int32, try Int64
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try
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{
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// Convert to value
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lval = System.Convert.ToInt64(val.Trim(), CultureInfo.InvariantCulture);
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// Add it to struct
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cs.Add(new UniversalEntry(key.Trim(), lval));
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}
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catch(System.OverflowException)
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{
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// Too large for Int64, return error
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RaiseError(line, ERROR_VALUETOOBIG);
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}
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catch(System.FormatException)
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{
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// ERROR: Invalid value in assignment
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RaiseError(line, ERROR_VALUEINVALID);
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}
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}
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catch(System.FormatException)
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{
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// ERROR: Invalid value in assignment
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RaiseError(line, ERROR_VALUEINVALID);
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}
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}
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// Reset key and value
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key = "";
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val = "";
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// End of assignment
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pm = PM_NOTHING;
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}
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// Check for new line
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else if(c == '\n')
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{
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// Count the new line
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line++;
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}
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// Everything else is part of the value
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else
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{
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val += c.ToString(CultureInfo.InvariantCulture);
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}
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}
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// ================ Parsing a string
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else if(pm == PM_STRING)
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{
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// Check if in an escape sequence
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if(escape)
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{
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// What character?
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switch(c)
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{
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case '\\': val += "\\"; break;
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case 'n': val += "\n"; break;
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case '\"': val += "\""; break;
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case 'r': val += "\r"; break;
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case 't': val += "\t"; break;
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default:
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// Is it a number?
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if("0123456789".IndexOf(c.ToString(CultureInfo.InvariantCulture)) > -1)
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{
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int vv = 0;
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char vc = '0';
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// Convert the next 3 characters to a number
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string v = data.Substring(pos, 3);
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try { vv = System.Convert.ToInt32(v.Trim(), CultureInfo.InvariantCulture); }
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catch(System.FormatException)
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{
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// ERROR: Invalid value in assignment
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RaiseError(line, ERROR_VALUEINVALID);
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}
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// Convert the number to a char
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try { vc = System.Convert.ToChar(vv, CultureInfo.InvariantCulture); }
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catch(System.FormatException)
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{
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// ERROR: Invalid value in assignment
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RaiseError(line, ERROR_VALUEINVALID);
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}
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// Add the char
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val += vc.ToString(CultureInfo.InvariantCulture);
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}
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else
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{
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// Add the character as it is
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val += c.ToString(CultureInfo.InvariantCulture);
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}
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// Leave switch
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break;
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}
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// End of escape sequence
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escape = false;
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}
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else
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{
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// Check for sequence start
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if(c == '\\')
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{
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// Next character is of escape sequence
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escape = true;
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}
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// Check if string ends
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else if(c == '\"')
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{
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// Add string to struct
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cs.Add(new UniversalEntry(key.Trim(), val));
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// End of assignment
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pm = PM_ASSIGNMENT;
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// Reset key and value
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key = "";
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val = "";
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}
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// Check for new line
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else if(c == '\n')
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{
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// Count the new line
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line++;
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}
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// Everything else is just part of string
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else
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{
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// Add to value
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val += c.ToString(CultureInfo.InvariantCulture);
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}
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}
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}
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// ================ Parsing a keyword
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else if(pm == PM_KEYWORD)
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{
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// Check if keyword ends
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if(c == ';')
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{
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// Add to the struct depending on the keyword
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switch(val.Trim().ToLowerInvariant())
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{
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case "true":
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// Add boolean true
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cs.Add(new UniversalEntry(key.Trim(), true));
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break;
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case "false":
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// Add boolean false
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cs.Add(new UniversalEntry(key.Trim(), false));
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break;
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default:
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// Unknown keyword
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RaiseError(line, ERROR_KEYWORDUNKNOWN);
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break;
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}
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// End of assignment
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pm = PM_NOTHING;
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// Reset key and value
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key = "";
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val = "";
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}
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// Check for new line
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else if(c == '\n')
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{
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// Count the new line
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line++;
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}
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// Everything else is just part of keyword
|
|
else
|
|
{
|
|
// Add to value
|
|
val += c.ToString(CultureInfo.InvariantCulture);
|
|
}
|
|
}
|
|
|
|
// Next character
|
|
pos++;
|
|
}
|
|
|
|
// Return the parsed result
|
|
return cs;
|
|
}
|
|
|
|
|
|
// This will create a data structure from the given object
|
|
private string OutputStructure(UniversalCollection cs, int level, string newline, bool whitespace)
|
|
{
|
|
string leveltabs = "";
|
|
string spacing = "";
|
|
StringBuilder db = new StringBuilder("");
|
|
|
|
// Check if this ConfigStruct is not empty
|
|
if(cs.Count > 0)
|
|
{
|
|
// Create whitespace
|
|
if(whitespace)
|
|
{
|
|
for(int i = 0; i < level; i++) leveltabs += "\t";
|
|
spacing = " ";
|
|
}
|
|
|
|
// Get enumerator
|
|
IEnumerator<UniversalEntry> de = cs.GetEnumerator();
|
|
|
|
// Go for each item
|
|
for(int i = 0; i < cs.Count; i++)
|
|
{
|
|
// Go to next item
|
|
de.MoveNext();
|
|
|
|
// Check if the value if of collection type
|
|
if(de.Current.Value is UniversalCollection)
|
|
{
|
|
UniversalCollection c = (UniversalCollection)de.Current.Value;
|
|
|
|
// Output recursive structure
|
|
if(whitespace) { db.Append(leveltabs); db.Append(newline); }
|
|
db.Append(leveltabs); db.Append(de.Current.Key);
|
|
if(!string.IsNullOrEmpty(c.Comment))
|
|
{
|
|
if(whitespace) db.Append("\t");
|
|
db.Append("// " + c.Comment);
|
|
}
|
|
db.Append(newline);
|
|
db.Append(leveltabs); db.Append("{"); db.Append(newline);
|
|
db.Append(OutputStructure(c, level + 1, newline, whitespace));
|
|
db.Append(leveltabs); db.Append("}"); db.Append(newline);
|
|
if(whitespace) { db.Append(leveltabs); db.Append(newline); }
|
|
}
|
|
// Check if the value is of boolean type
|
|
else if(de.Current.Value is bool)
|
|
{
|
|
// Check value
|
|
if((bool)de.Current.Value == true)
|
|
{
|
|
// Output the keyword "true"
|
|
db.Append(leveltabs); db.Append(de.Current.Key); db.Append(spacing);
|
|
db.Append("="); db.Append(spacing); db.Append("true;"); db.Append(newline);
|
|
}
|
|
else
|
|
{
|
|
// Output the keyword "false"
|
|
db.Append(leveltabs); db.Append(de.Current.Key); db.Append(spacing);
|
|
db.Append("="); db.Append(spacing); db.Append("false;"); db.Append(newline);
|
|
}
|
|
}
|
|
// Check if value is of float type
|
|
else if(de.Current.Value is float)
|
|
{
|
|
// Output the value as float (3 decimals)
|
|
float f = (float)de.Current.Value;
|
|
db.Append(leveltabs); db.Append(de.Current.Key); db.Append(spacing); db.Append("=");
|
|
db.Append(spacing); db.Append(f.ToString("0.000", CultureInfo.InvariantCulture)); db.Append(";"); db.Append(newline);
|
|
}
|
|
// Check if value is of other numeric type
|
|
else if(de.Current.Value.GetType().IsPrimitive)
|
|
{
|
|
// Output the value unquoted
|
|
db.Append(leveltabs); db.Append(de.Current.Key); db.Append(spacing); db.Append("=");
|
|
db.Append(spacing); db.Append(String.Format(CultureInfo.InvariantCulture, "{0}", de.Current.Value)); db.Append(";"); db.Append(newline);
|
|
}
|
|
else
|
|
{
|
|
// Output the value with quotes and escape characters
|
|
db.Append(leveltabs); db.Append(de.Current.Key); db.Append(spacing); db.Append("=");
|
|
db.Append(spacing); db.Append("\""); db.Append(EscapedString(de.Current.Value.ToString())); db.Append("\";"); db.Append(newline);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Return the structure
|
|
return db.ToString();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Public Methods
|
|
|
|
// This clears the last error
|
|
public void ClearError()
|
|
{
|
|
// Clear error
|
|
cpErrorResult = 0;
|
|
cpErrorDescription = "";
|
|
cpErrorLine = 0;
|
|
}
|
|
|
|
|
|
// This creates a new configuration
|
|
public void NewConfiguration()
|
|
{
|
|
// Create new configuration
|
|
root = new UniversalCollection();
|
|
}
|
|
|
|
|
|
// This will save the current configuration to the specified file
|
|
public bool SaveConfiguration(string filename) { return SaveConfiguration(filename, "\r\n", true); }
|
|
public bool SaveConfiguration(string filename, string newline) { return SaveConfiguration(filename, newline, true); }
|
|
public bool SaveConfiguration(string filename, string newline, bool whitespace)
|
|
{
|
|
// Kill the file if it exists
|
|
if(File.Exists(filename) == true) File.Delete(filename);
|
|
|
|
// Open file stream for writing
|
|
FileStream fstream = File.OpenWrite(filename);
|
|
|
|
// Create output structure and write to file
|
|
string data = OutputConfiguration(newline, whitespace);
|
|
byte[] baData= Encoding.ASCII.GetBytes(data);
|
|
fstream.Write(baData, 0, baData.Length);
|
|
fstream.Flush();
|
|
fstream.Close();
|
|
|
|
// Return true when done, false when errors occurred
|
|
if(cpErrorResult == 0) return true; else return false;
|
|
}
|
|
|
|
|
|
// This will output the current configuration as a string
|
|
public string OutputConfiguration() { return OutputConfiguration("\r\n", true); }
|
|
public string OutputConfiguration(string newline) { return OutputConfiguration(newline, true); }
|
|
public string OutputConfiguration(string newline, bool whitespace)
|
|
{
|
|
// Simply return the configuration structure as string
|
|
return OutputStructure(root, 0, newline, whitespace);
|
|
}
|
|
|
|
|
|
// This will load a configuration from file
|
|
public bool LoadConfiguration(string filename)
|
|
{
|
|
// Check if the file is missing
|
|
if(File.Exists(filename) == false)
|
|
{
|
|
throw(new FileNotFoundException("File not found \"" + filename + "\"", filename));
|
|
}
|
|
else
|
|
{
|
|
// Load the file contents
|
|
FileStream fstream = File.OpenRead(filename);
|
|
byte[] fbuffer = new byte[fstream.Length];
|
|
fstream.Read(fbuffer, 0, fbuffer.Length);
|
|
fstream.Close();
|
|
|
|
// Convert byte array to string
|
|
string data = Encoding.ASCII.GetString(fbuffer);
|
|
|
|
// Load the configuration from this data
|
|
return InputConfiguration(data);
|
|
}
|
|
}
|
|
|
|
|
|
// This will load a configuration from string
|
|
public bool InputConfiguration(string data)
|
|
{
|
|
// Remove returns and tabs because the
|
|
// parser only uses newline for new lines.
|
|
data = data.Replace("\r", "");
|
|
data = data.Replace("\t", "");
|
|
|
|
// Clear errors
|
|
ClearError();
|
|
|
|
// Parse the data to the root structure
|
|
int pos = 0;
|
|
int line = 1;
|
|
root = InputStructure(ref data, ref pos, ref line);
|
|
|
|
// Return true when done, false when errors occurred
|
|
if(cpErrorResult == 0) return true; else return false;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|