UltimateZoneBuilder/Source/Plugins/BuilderModes/FindReplace/FindVertexUDMFField.cs

52 lines
1.3 KiB
C#

#region ================== Copyright (c) 2021 Boris Iwanski
/*
* Copyright (c) 2021 Boris Iwanski
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System.Collections.Generic;
using CodeImp.DoomBuilder.Map;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
[FindReplace("Vertex UDMF Field", BrowseButton = false)]
internal class FindVertexUDMFField : BaseFindUDMFField
{
#region ================== Methods
public override bool CanReplace()
{
return false;
}
public override bool DetermineVisiblity()
{
return General.Map.UDMF;
}
public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection)
{
if (string.IsNullOrWhiteSpace(value))
return new FindReplaceObject[] { };
ICollection<MapElement> list = withinselection ? new List<MapElement>(General.Map.Map.GetSelectedVertices(true)) : (ICollection<MapElement>)General.Map.Map.Vertices;
return GetObjects(value, list);
}
#endregion
}
}