UltimateZoneBuilder/Source/Plugins/UMDFControls/Controls/ScaleControl.designer.cs
MaxED ca9c464526 UDMF light editing in GZDoom Visual mode: sector brightness is changed instead of "lightceiling" property if targeted ceiling is part of 3D-floor.
UDMF Controls: increased precision of position and scale controls numeric inputs to 2 decimal places.
Sector/Linedef info panels: in some cases incorrect default values were shown for scale.
Sector/Linedef info panels: numbers are formatted more properly.
2012-10-05 13:16:38 +00:00

118 lines
5.2 KiB
C#
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namespace CodeImp.DoomBuilder.UDMFControls
{
partial class ScaleControl
{
/// <summary>
/// Требуется переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing) {
if (disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором компонентов
/// <summary>
/// Обязательный метод для поддержки конструктора - не изменяйте
/// содержимое данного метода при помощи редактора кода.
/// </summary>
private void InitializeComponent() {
this.button1 = new System.Windows.Forms.Button();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.floatSlider1 = new CodeImp.DoomBuilder.UDMFControls.FloatSlider();
this.floatSlider2 = new CodeImp.DoomBuilder.UDMFControls.FloatSlider();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// button1
//
this.button1.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this.button1.Location = new System.Drawing.Point(11, 38);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(18, 24);
this.button1.TabIndex = 2;
this.button1.UseVisualStyleBackColor = true;
//
// pictureBox1
//
this.pictureBox1.Image = global::CodeImp.DoomBuilder.UDMFControls.Properties.Resources.ScaleLink;
this.pictureBox1.Location = new System.Drawing.Point(20, 26);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(10, 47);
this.pictureBox1.TabIndex = 3;
this.pictureBox1.TabStop = false;
//
// floatSlider1
//
this.floatSlider1.Location = new System.Drawing.Point(0, 0);
this.floatSlider1.Name = "floatSlider1";
this.floatSlider1.ShowLabels = true;
this.floatSlider1.Size = new System.Drawing.Size(220, 45);
this.floatSlider1.TabIndex = 0;
this.floatSlider1.Value = 0F;
//
// floatSlider2
//
this.floatSlider2.Location = new System.Drawing.Point(0, 45);
this.floatSlider2.Name = "floatSlider2";
this.floatSlider2.ShowLabels = false;
this.floatSlider2.Size = new System.Drawing.Size(220, 45);
this.floatSlider2.TabIndex = 1;
this.floatSlider2.Value = 0F;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(3, 18);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(15, 13);
this.label1.TabIndex = 4;
this.label1.Text = "x:";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(3, 64);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(15, 13);
this.label2.TabIndex = 5;
this.label2.Text = "y:";
//
// ScaleControl
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.button1);
this.Controls.Add(this.pictureBox1);
this.Controls.Add(this.floatSlider1);
this.Controls.Add(this.floatSlider2);
this.Name = "ScaleControl";
this.Size = new System.Drawing.Size(220, 94);
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private FloatSlider floatSlider1;
private FloatSlider floatSlider2;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.PictureBox pictureBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
}
}