mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-01-31 21:00:56 +00:00
36f391653a
Added Color Picker plugin Point, Flicker and Pulse light animation should now look almost exactly as seen in GZDoom. Fixed a bug when editing thing properties in Visual mode didn't update visual thing. Fixed incorrect doom-style walls shading when sector has "lightcolor" property set. Fixed "Index was outside the bounds of the array in CalculateNormalsAndShading()" error. GZDoomBuilder will now show error message prior to failing. |
||
---|---|---|
.. | ||
LightColorPicker.cs | ||
LightColorPicker.Designer.cs | ||
LightColorPicker.resx | ||
SectorColorPicker.cs | ||
SectorColorPicker.Designer.cs | ||
SectorColorPicker.resx | ||
ToolForm.cs | ||
ToolForm.Designer.cs | ||
ToolForm.resx |