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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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04de976acf
Changed, "Align Things to Nearest Linedef" action: the action can now also align things with FLATSPRITE and WALLSPRITE flags (previously only things with attached models were aligned). Changed, "Align Things to Nearest Linedef" action: the action can now align things to the middle part of double-sided linedef, if it has a middle texture assigned.
25 lines
306 B
C#
25 lines
306 B
C#
namespace CodeImp.DoomBuilder.Config
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{
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public enum ModelRenderMode
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{
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NONE,
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SELECTION,
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ACTIVE_THINGS_FILTER,
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ALL,
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}
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public enum LightRenderMode
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{
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NONE,
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ALL,
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ALL_ANIMATED,
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}
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public enum ThingRenderMode
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{
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NORMAL,
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MODEL,
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WALLSPRITE,
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FLATSPRITE,
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}
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}
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