UltimateZoneBuilder/Source/Core/Compilers/CompilerError.cs
MaxED d44fccfe31 Fixed, ACS parser: the names of include files bundled with acc compiler should be also checked for duplicate includes from user scripts.
Fixed, Script Editor: fixed another case when clicking a script error item didn't open/switch to the error source file.
Fixed, Update checker: fixed a crash when trying to check for update without active Internet connection.
2016-03-07 20:01:13 +00:00

64 lines
1.5 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
#endregion
namespace CodeImp.DoomBuilder.Compilers
{
public struct CompilerError
{
// Constants
public const int NO_LINE_NUMBER = -1;
// Members
public string description;
public string filename;
public int linenumber;
// Constructor
public CompilerError(string description)
{
this.description = description;
this.filename = "";
this.linenumber = NO_LINE_NUMBER;
}
// Constructor
public CompilerError(string description, string filename)
{
this.description = description;
this.filename = filename;
this.linenumber = NO_LINE_NUMBER;
}
// Constructor
public CompilerError(string description, string filename, int linenumber)
{
this.description = description;
this.filename = filename;
this.linenumber = linenumber;
}
//mxd
public bool Equals(CompilerError other)
{
return description == other.description && filename == other.filename && linenumber == other.linenumber;
}
}
}