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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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364b3c11c7
Fixed: parts of UniFileds.UniValuesMatch() logic were inverted. In some cases this resulted in incorrect behavior of "Select Similar" action in UDMF map format. Fixed, UDMF: alpha should be ignored when applying sector fade/light color gradients. Ported eevee's fix for incorrect sector geometry occasionally created after dragging map elements (more info: https://github.com/sirjuddington/SLADE/issues/542). |
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.. | ||
AutomapMode | ||
BuilderEffects | ||
BuilderModes | ||
ColorPicker | ||
CommentsPanel | ||
ImageDrawingExample | ||
NodesViewer | ||
SoundPropagationMode | ||
StairSectorBuilder | ||
TagExplorer | ||
TagRange | ||
USDF | ||
VisplaneExplorer | ||
vpo_dll | ||
WadAuthorMode |