mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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3621ff78c1
Fixed, ANIMDEFS parser: camera texture names are limited to 8 chars in ZDoom. Fixed, Game configurations: Stalagtite:47 thing was named Stalagmite. Changed, Game configurations: moved Stalagmite:5050 thing to the "Obstacles" category. |
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.. | ||
Actions | ||
Compilers | ||
Config | ||
Controls | ||
Data | ||
Editing | ||
General | ||
Geometry | ||
GZBuilder | ||
IO | ||
Map | ||
Plugins | ||
Properties | ||
Rendering | ||
Resources | ||
Types | ||
VisualModes | ||
Windows | ||
ZDoom | ||
app.manifest | ||
Builder.csproj | ||
Builder.sln |