UltimateZoneBuilder/Build
MaxED 3621ff78c1 Fixed, UDMF parser: property names must be case-insensitive.
Fixed, ANIMDEFS parser: camera texture names are limited to 8 chars in ZDoom.
Fixed, Game configurations: Stalagtite:47 thing was named Stalagmite.
Changed, Game configurations: moved Stalagmite:5050 thing to the "Obstacles" category.
2015-12-19 00:05:34 +00:00
..
Compilers Fixed, Script Editor: file was marked as changed when changing script configurations. 2015-12-17 10:07:28 +00:00
Configurations Fixed, UDMF parser: property names must be case-insensitive. 2015-12-19 00:05:34 +00:00
Plugins Moving to new SVN (Part II)... 2013-03-18 13:59:05 +00:00
Scripting Fixed, Texture browser: "Show textures in subdirectories" setting was not applied to the root directory. 2015-12-07 21:57:59 +00:00
Setup Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
Snippets/acs Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
Sprites Fixed, ACC compiler: in some cases ACC errors were ignored. 2015-11-24 10:46:49 +00:00
DevIL.dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
GPL.txt @ GPL in Windows style newlines (CR LF instead of LF only) 2010-08-30 19:43:09 +00:00
GZBuilder.default.cfg Irrelevant menu items are no longer shown in the "File" and "Help" menus when no map is open. 2015-10-23 12:29:35 +00:00
Scintilla.dll Fixed tabs in script editor 2009-05-06 19:08:37 +00:00
SharpCompress.3.5.dll Fixed, Script Editor: file was marked as changed when changing script configurations. 2015-12-17 10:07:28 +00:00
SlimDX.dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Updater.exe General: added update checking/updater launching logic and interface. 2015-07-01 23:09:34 +00:00
Updater.ini Added auto-updater (Updater.exe), updated Inno Setup config file. 2015-07-01 15:06:25 +00:00