mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-02-17 01:22:18 +00:00
Fixed, ANIMDEFS parser: camera texture names are limited to 8 chars in ZDoom. Fixed, Game configurations: Stalagtite:47 thing was named Stalagmite. Changed, Game configurations: moved Stalagmite:5050 thing to the "Obstacles" category. |
||
---|---|---|
.. | ||
Compilers | ||
Configurations | ||
Plugins | ||
Scripting | ||
Setup | ||
Snippets/acs | ||
Sprites | ||
DevIL.dll | ||
GPL.txt | ||
GZBuilder.default.cfg | ||
Scintilla.dll | ||
SharpCompress.3.5.dll | ||
SlimDX.dll | ||
Updater.exe | ||
Updater.ini |