UltimateZoneBuilder/Source/Plugins/BuilderModes
2017-03-13 03:10:07 +02:00
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ClassicModes Fixed: inheritance from game configuration for dynamic lights; Fixed: visual representation of inherited lights (reported by Nash); Fixed: inherited thing arguments from game configuration; Added: //$ClearArgs for clearing inherited arguments. 2017-03-02 00:21:08 +02:00
ErrorChecks Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FindReplace Added: search&replace support for non-script arg0str 2017-02-25 10:31:25 +02:00
General * A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing. 2017-02-14 12:33:50 -05:00
Interface Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
IO Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Properties Fixed: cutting a thing in visual mode would leave disposed BaseVisualThings in the selection. (reported by DOOMGABR) 2017-03-13 03:10:07 +02:00
Resources Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualModes Fixed: cutting a thing in visual mode would leave disposed BaseVisualThings in the selection. (reported by DOOMGABR) 2017-03-13 03:10:07 +02:00
BuilderModes.csproj Actually changed the product name 2017-01-15 01:40:19 +02:00