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BlockEntry.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
BlockMap.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
GroupInfo.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Linedef.cs
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Added "defaultlinedefactivation" setting to configuration.
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2013-06-06 10:22:58 +00:00 |
MapElement.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
MapElementCollection.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
MapOptions.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
MapSet.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Sector.cs
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UDMF: sector flags are now defined in game configuration instead of being hardcoded.
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2013-07-10 08:59:17 +00:00 |
SelectableElement.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
SelectionType.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Sidedef.cs
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Rewrote VerticesMode.DeleteItem function. It was still not working properly after previous commit (proper vertex deletion can become surprisingly complicated in some cases)...
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2013-07-05 09:07:49 +00:00 |
SidedefPart.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Thing.cs
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DECORATE Scale actor property is now taken into account when rendering models.
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2013-06-14 11:40:18 +00:00 |
UniFields.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
UniValue.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Vertex.cs
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Sector Edit form and Linedef Edit form now support float texture offsets.
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2013-07-08 13:13:28 +00:00 |