UltimateZoneBuilder/Source/Data/WADContainer.cs
2007-10-01 20:57:41 +00:00

101 lines
1.9 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using CodeImp.DoomBuilder.IO;
#endregion
namespace CodeImp.DoomBuilder.Data
{
internal class WADContainer : IDataContainer
{
#region ================== Constants
#endregion
#region ================== Variables
// Source
private WAD file;
private bool managefile;
// Disposing
private bool isdisposed = false;
#endregion
#region ================== Properties
// Disposing
public bool IsDisposed { get { return isdisposed; } }
#endregion
#region ================== Constructor / Disposer
// Constructor
public WADContainer(string filename)
{
// Initialize
file = new WAD(filename, true);
managefile = true;
// We have no destructor
GC.SuppressFinalize(this);
}
// Constructor
public WADContainer(WAD wadfile)
{
// Initialize
file = wadfile;
managefile = false;
// We have no destructor
GC.SuppressFinalize(this);
}
// Diposer
public void Dispose()
{
// Not already disposed?
if(!isdisposed)
{
// Clean up
if(managefile) file.Dispose();
// Done
isdisposed = true;
}
}
#endregion
#region ================== Methods
#endregion
}
}