mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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15b2adfe30
Fixed, Texture Browser Form: well, I broke "Tab" key functionality again (in previous commit)... Maintenance: changed curly braces style to match DB2 one (hopefully not breaking anything in the process...). Maintenance: changed private method names casing to match DB2 one.
167 lines
4.4 KiB
C#
167 lines
4.4 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Map;
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using System.Drawing;
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using CodeImp.DoomBuilder.Config;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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[FindReplace("Sector Effect", BrowseButton = true)]
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internal class FindSectorEffect : BaseFindSector
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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private List<int> generalizedbits;
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#endregion
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#region ================== Properties
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public override Image BrowseImage { get { return Properties.Resources.List; } }
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#endregion
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#region ================== Constructor / Destructor
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//mxd
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public FindSectorEffect()
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{
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if (!General.Map.Config.GeneralizedEffects) return;
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// Get all them generalized bits
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generalizedbits = new List<int>();
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foreach(GeneralizedOption option in General.Map.Config.GenEffectOptions)
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{
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foreach(GeneralizedBit bit in option.Bits)
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{
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if(bit.Index > 0) generalizedbits.Add(bit.Index);
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}
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}
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}
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#endregion
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#region ================== Methods
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// This is called when the browse button is pressed
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public override string Browse(string initialvalue)
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{
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int effect;
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int.TryParse(initialvalue, out effect);
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effect = General.Interface.BrowseSectorEffect(BuilderPlug.Me.FindReplaceForm, effect);
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return effect.ToString();
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}
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// This is called to perform a search (and replace)
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// Returns a list of items to show in the results list
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// replacewith is null when not replacing
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public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection)
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{
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List<FindReplaceObject> objs = new List<FindReplaceObject>();
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// Interpret the replacement
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int replaceeffect = 0;
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if(replace)
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{
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// If it cannot be interpreted, set replacewith to null (not replacing at all)
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if(!int.TryParse(replacewith, out replaceeffect)) replacewith = null;
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if(replaceeffect < 0) replacewith = null;
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if(replaceeffect > Int16.MaxValue) replacewith = null;
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if(replacewith == null)
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{
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MessageBox.Show("Invalid replace value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error);
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return objs.ToArray();
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}
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}
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// Interpret the number given
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int effect;
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if(int.TryParse(value, out effect))
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{
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//mxd
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List<int> expectedbits = GetGeneralizedBits(effect);
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// Where to search?
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ICollection<Sector> list = withinselection ? General.Map.Map.GetSelectedSectors(true) : General.Map.Map.Sectors;
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// Go for all sectors
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foreach(Sector s in list)
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{
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// Effect matches?
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if(s.Effect == effect || BitsMatch(s.Effect, expectedbits))
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{
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// Replace
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if(replace) s.Effect = replaceeffect;
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SectorEffectInfo info = General.Map.Config.GetSectorEffectInfo(s.Effect);
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if(!info.IsNull)
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objs.Add(new FindReplaceObject(s, "Sector " + s.Index + " (" + info.Title + ")"));
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else
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objs.Add(new FindReplaceObject(s, "Sector " + s.Index));
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}
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}
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}
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return objs.ToArray();
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}
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//mxd
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private static List<int> GetGeneralizedBits(int effect)
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{
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if (!General.Map.Config.GeneralizedEffects) return new List<int>();
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List<int> bits = new List<int>();
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foreach(GeneralizedOption option in General.Map.Config.GenEffectOptions)
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{
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foreach(GeneralizedBit bit in option.Bits)
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{
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if(bit.Index > 0 && (effect & bit.Index) == bit.Index)
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bits.Add(bit.Index);
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}
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}
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return bits;
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}
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//mxd
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private static bool BitsMatch(int effect, List<int> expectedbits)
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{
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if (!General.Map.Config.GeneralizedEffects) return false;
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foreach (int bit in expectedbits)
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{
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if ((effect & bit) != bit) return false;
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}
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return true;
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}
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#endregion
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}
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}
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