UltimateZoneBuilder/Source/Plugins/BuilderModes/ErrorChecks/ResultMissingFlat.cs
MaxED 8218a5d906 UDMF: raised sector slope precision to 7 decimal places when saving a map.
Nodes Viewer mode: added more boilerplate to classic nodes reader.
Thing Filters Form: program configuration was not marked as changed when saving thing filters.
Cosmetic layout fixes in Thing/Linedef/Sector Info panels.
Cosmetic text fixes in several Map Analysis results.
Internal: debug console is now cleared when creating a new map.
Updated ZDoom_DECORATE.cfg.
2015-01-11 19:42:57 +00:00

111 lines
3.2 KiB
C#

#region ================== Namespaces
using System;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
public class ResultMissingFlat : ErrorResult
{
#region ================== Variables
private readonly Sector sector;
private readonly bool ceiling;
private static string imagename = "-"; //mxd
#endregion
#region ================== Properties
public override int Buttons { get { return 2; } }
public override string Button1Text { get { return "Add Default Flat"; } }
public override string Button2Text { get { return "Browse Flat..."; } } //mxd
#endregion
#region ================== Constructor / Destructor
// Constructor
public ResultMissingFlat(Sector s, bool ceiling)
{
// Initialize
this.sector = s;
this.ceiling = ceiling;
this.viewobjects.Add(s);
this.hidden = s.IgnoredErrorChecks.Contains(this.GetType()); //mxd
imagename = "-"; //mxd
string objname = ceiling ? "ceiling" : "floor";
this.description = "This sector's " + objname + " is missing a flat where it is required and could cause a 'Hall Of Mirrors' visual problem in the map.";
}
#endregion
#region ================== Methods
// This sets if this result is displayed in ErrorCheckForm (mxd)
internal override void Hide(bool hide)
{
hidden = hide;
Type t = this.GetType();
if (hide) sector.IgnoredErrorChecks.Add(t);
else if (sector.IgnoredErrorChecks.Contains(t)) sector.IgnoredErrorChecks.Remove(t);
}
// This must return the string that is displayed in the listbox
public override string ToString()
{
return "Sector " + sector.Index + " has no " + (ceiling ? "ceiling" : "floor") + " flat.";
}
// Rendering
public override void PlotSelection(IRenderer2D renderer)
{
renderer.PlotSector(sector, General.Colors.Selection);
}
//mxd. More rendering
public override void RenderOverlaySelection(IRenderer2D renderer)
{
if(!BuilderPlug.Me.UseHighlight) return;
renderer.RenderHighlight(sector.FlatVertices, General.Colors.Selection.WithAlpha(64).ToInt());
}
// Fix by setting default flat
public override bool Button1Click(bool batchMode)
{
if(!batchMode) General.Map.UndoRedo.CreateUndo("Missing flat correction");
General.Settings.FindDefaultDrawSettings();
if(ceiling)
sector.SetCeilTexture(General.Map.Options.DefaultCeilingTexture);
else
sector.SetFloorTexture(General.Map.Options.DefaultFloorTexture);
General.Map.Map.Update();
General.Map.Data.UpdateUsedTextures();
return true;
}
//mxd. Fix by picking a flat
public override bool Button2Click(bool batchMode)
{
if(!batchMode) General.Map.UndoRedo.CreateUndo("Missing flat correction");
if(imagename == "-") imagename = General.Interface.BrowseFlat(General.Interface, imagename);
if(imagename == "-") return false;
if(ceiling) sector.SetCeilTexture(imagename);
else sector.SetFloorTexture(imagename);
General.Map.Map.Update();
General.Map.Data.UpdateUsedTextures();
return true;
}
#endregion
}
}