mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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e8f52aecb9
Location and active tab of all Edit Forms are now stored while GZDB is running. Focus management between editing window and the rest of the interface should work better now. Tag Explorer plugin: editing window was not updated properly when Edit forms were opened from Tag Explorer. Tag Explorer plugin, UDMF: comment editing was incorrectly initialized in some cases.
92 lines
2.5 KiB
C#
92 lines
2.5 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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public class ResultUnknownFlat : ErrorResult
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{
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#region ================== Variables
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private Sector sector;
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private bool ceiling;
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#endregion
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#region ================== Properties
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public override int Buttons { get { return 1; } }
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public override string Button1Text { get { return "Add Default Flat"; } }
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#endregion
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#region ================== Constructor / Destructor
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// Constructor
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public ResultUnknownFlat(Sector s, bool ceiling)
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{
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// Initialize
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this.sector = s;
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this.ceiling = ceiling;
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this.viewobjects.Add(s);
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string objname = ceiling ? "ceiling" : "floor";
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this.description = "This sector " + objname + " uses an unknown flat. This could be the result of missing resources, or a mistyped flat name. Click the Add Default Flat button to use a known flat instead.";
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}
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#endregion
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#region ================== Methods
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// This must return the string that is displayed in the listbox
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public override string ToString()
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{
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if(ceiling)
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return "Sector " + sector.Index + " has unknown ceiling flat \"" + sector.CeilTexture + "\"";
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else
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return "Sector " + sector.Index + " has unknown floor flat \"" + sector.FloorTexture + "\"";
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}
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// Rendering
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public override void PlotSelection(IRenderer2D renderer)
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{
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renderer.PlotSector(sector, General.Colors.Selection);
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}
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// Fix by setting default flat
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public override bool Button1Click(bool batchMode)
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{
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if(!batchMode) General.Map.UndoRedo.CreateUndo("Unknown flat correction");
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General.Settings.FindDefaultDrawSettings();
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if(ceiling)
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sector.SetCeilTexture(General.Map.Options.DefaultCeilingTexture);
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else
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sector.SetFloorTexture(General.Map.Options.DefaultFloorTexture);
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General.Map.Map.Update();
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return true;
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}
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#endregion
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}
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}
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