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35 lines
1.4 KiB
C#
Executable file
35 lines
1.4 KiB
C#
Executable file
using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Resources;
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using CodeImp.DoomBuilder;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("GZDoom Builder (Bugfix)")]
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[assembly: AssemblyDescription("ZDoom, GZDoom and Zandronum map editor (can be used for Vanilla/Boom mapping too!)")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("CodeImp, MaxED")]
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[assembly: AssemblyProduct("GZDoom Builder (Bugfix)")]
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[assembly: AssemblyCopyright("Copyright © 2007, 2016")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("767cd97a-8b1f-42b3-9086-a5ab9cdbe4ab")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("2.3.0.3050")]
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[assembly: NeutralResourcesLanguageAttribute("en")]
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[assembly: AssemblyHash("3d156a3")]
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