UltimateZoneBuilder/Source/Core/Map
MaxED 1e9a08fc96 Removed newly created sectors coloring (because it was more slow than helpful).
Some cosmetic changes in Linedef Edit form.
Link, Unlink and Reset icons can now be properly seen on dark backgrounds.
2013-08-14 09:02:37 +00:00
..
BlockEntry.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
BlockMap.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
GroupInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Linedef.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
MapElement.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
MapElementCollection.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
MapOptions.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
MapSet.cs Removed newly created sectors coloring (because it was more slow than helpful). 2013-08-14 09:02:37 +00:00
Sector.cs UDMF: sector flags are now defined in game configuration instead of being hardcoded. 2013-07-10 08:59:17 +00:00
SelectableElement.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
SelectionType.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Sidedef.cs Textures with names starting with "-" were not processed correctly. 2013-07-31 12:38:47 +00:00
SidedefPart.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Thing.cs Fixed several crashes when trying to load not existing images and models from folder/pk3/pk7 resources. 2013-07-30 09:25:27 +00:00
UniFields.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
UniValue.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Vertex.cs Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00