UltimateZoneBuilder/Source/Plugins/BuilderModes/ErrorChecks/ResultUnknownTexture.cs
MaxED 8218a5d906 UDMF: raised sector slope precision to 7 decimal places when saving a map.
Nodes Viewer mode: added more boilerplate to classic nodes reader.
Thing Filters Form: program configuration was not marked as changed when saving thing filters.
Cosmetic layout fixes in Thing/Linedef/Sector Info panels.
Cosmetic text fixes in several Map Analysis results.
Internal: debug console is now cleared when creating a new map.
Updated ZDoom_DECORATE.cfg.
2015-01-11 19:42:57 +00:00

152 lines
4.6 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
public class ResultUnknownTexture : ErrorResult
{
#region ================== Variables
private readonly Sidedef side;
private readonly SidedefPart part;
private static string imagename = "-"; //mxd
#endregion
#region ================== Properties
public override int Buttons { get { return 3; } }
public override string Button1Text { get { return "Remove Texture"; } }
public override string Button2Text { get { return "Add Default Texture"; } }
public override string Button3Text { get { return "Browse Texture..."; } } //mxd
#endregion
#region ================== Constructor / Destructor
// Constructor
public ResultUnknownTexture(Sidedef sd, SidedefPart part)
{
// Initialize
this.side = sd;
this.part = part;
this.viewobjects.Add(sd);
this.hidden = sd.IgnoredErrorChecks.Contains(this.GetType()); //mxd
imagename = "-"; //mxd
this.description = "This sidedef uses an unknown texture. This could be the result of missing resources, or a mistyped texture name.";
}
#endregion
#region ================== Methods
// This sets if this result is displayed in ErrorCheckForm (mxd)
internal override void Hide(bool hide)
{
hidden = hide;
Type t = this.GetType();
if(hide) side.IgnoredErrorChecks.Add(t);
else if(side.IgnoredErrorChecks.Contains(t)) side.IgnoredErrorChecks.Remove(t);
}
// This must return the string that is displayed in the listbox
public override string ToString()
{
switch(part)
{
case SidedefPart.Upper:
return "Sidedef " + side.Index + " has unknown upper texture \"" + side.HighTexture + "\"";
case SidedefPart.Middle:
return "Sidedef " + side.Index + " has unknown middle texture \"" + side.MiddleTexture + "\"";
case SidedefPart.Lower:
return "Sidedef " + side.Index + " has unknown lower texture \"" + side.LowTexture + "\"";
default:
return "ERROR";
}
}
// Rendering
public override void PlotSelection(IRenderer2D renderer)
{
renderer.PlotLinedef(side.Line, General.Colors.Selection);
renderer.PlotVertex(side.Line.Start, ColorCollection.VERTICES);
renderer.PlotVertex(side.Line.End, ColorCollection.VERTICES);
}
// Fix by removing texture
public override bool Button1Click(bool batchMode)
{
if(!batchMode) General.Map.UndoRedo.CreateUndo("Remove unknown texture");
switch(part)
{
case SidedefPart.Upper: side.SetTextureHigh("-"); break;
case SidedefPart.Middle: side.SetTextureMid("-"); break;
case SidedefPart.Lower: side.SetTextureLow("-"); break;
}
General.Map.Map.Update();
return true;
}
// Fix by setting default texture
public override bool Button2Click(bool batchMode)
{
if(!batchMode) General.Map.UndoRedo.CreateUndo("Unknown texture correction");
General.Settings.FindDefaultDrawSettings();
switch(part)
{
case SidedefPart.Upper: side.SetTextureHigh(General.Map.Options.DefaultTopTexture); break;
case SidedefPart.Middle: side.SetTextureMid(General.Map.Options.DefaultWallTexture); break;
case SidedefPart.Lower: side.SetTextureLow(General.Map.Options.DefaultBottomTexture); break;
}
General.Map.Map.Update();
return true;
}
//mxd. Fix by picking a texture
public override bool Button3Click(bool batchMode)
{
if(!batchMode) General.Map.UndoRedo.CreateUndo("Unknown texture correction");
if(imagename == "-") imagename = General.Interface.BrowseTexture(General.Interface, imagename);
if(imagename == "-") return false;
switch(part)
{
case SidedefPart.Upper: side.SetTextureHigh(imagename); break;
case SidedefPart.Middle: side.SetTextureMid(imagename); break;
case SidedefPart.Lower: side.SetTextureLow(imagename); break;
}
General.Map.Map.Update();
return true;
}
#endregion
}
}