UltimateZoneBuilder/Source
Magnus Norddahl 2998fc514a Rewrite the OpenGL context creation to use exactly the same steps as GZDoom uses:
- dummy window destroyed immediately after getting the OpenGL 3 function pointers (debatable if that's even legal)
- calling the OpenGL 3 creation functions without an active opengl context (debatable if that's even legal)
- use wglChoosePixelFormatEXT even if it should be completely pointless
2020-09-19 17:43:03 +02:00
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Core Reverted changes from be1fab9f65 because it severely broke the additional mode buttons in the main menu. 2020-09-19 08:59:19 +02:00
Native Rewrite the OpenGL context creation to use exactly the same steps as GZDoom uses: 2020-09-19 17:43:03 +02:00
Plugins 3D floor mode: fixed a bug where the correct brightness wasn't applied to control sectors when duplicating/pasting 3D floors 2020-09-12 17:12:14 +02:00
Tools Fixed wrong icon in Updater 2019-12-24 20:06:31 +02:00