..
BaseClassicMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
BlockMapMode.cs
@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
2009-08-14 10:45:22 +00:00
BridgeMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
CeilingAlignMode.cs
Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model.
2015-04-28 14:22:03 +00:00
CurveLinedefsMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
DragGeometryMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
DragLinedefsMode.cs
Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map.
2015-09-25 13:20:53 +00:00
DragSectorsMode.cs
Changed, "Select Similar", "Paste Properties Special" actions properties windows, Linedefs: removed "Sidedef Properties" from Linedef flags tab.
2015-12-13 19:18:09 +00:00
DragThingsMode.cs
Fixed, Things mode: Undo for things cloning by Shift-dragging them was created incorrectly (cloned things were moved to their initial position, but not removed).
2016-02-02 21:07:15 +00:00
DragVerticesMode.cs
Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map.
2015-09-25 13:20:53 +00:00
DrawCurveMode.cs
Added, all drawing modes: added "Continuous drawing" option (available in the top mode menu / Draw Grid panel for the Draw Grid mode). When enabled, drawing mode will not be switched to previously active mode after finishing drawing a shape.
2016-02-17 22:23:18 +00:00
DrawEllipseMode.cs
Added, all drawing modes: added "Continuous drawing" option (available in the top mode menu / Draw Grid panel for the Draw Grid mode). When enabled, drawing mode will not be switched to previously active mode after finishing drawing a shape.
2016-02-17 22:23:18 +00:00
DrawGeometryMode.cs
Added, all drawing modes: added "Continuous drawing" option (available in the top mode menu / Draw Grid panel for the Draw Grid mode). When enabled, drawing mode will not be switched to previously active mode after finishing drawing a shape.
2016-02-17 22:23:18 +00:00
DrawGridMode.cs
Added, all drawing modes: added "Continuous drawing" option (available in the top mode menu / Draw Grid panel for the Draw Grid mode). When enabled, drawing mode will not be switched to previously active mode after finishing drawing a shape.
2016-02-17 22:23:18 +00:00
DrawRectangleMode.cs
Added, all drawing modes: added "Continuous drawing" option (available in the top mode menu / Draw Grid panel for the Draw Grid mode). When enabled, drawing mode will not be switched to previously active mode after finishing drawing a shape.
2016-02-17 22:23:18 +00:00
EditSelectionMode.cs
Changed, Visual mode: reduced dynamic lights intensity to better match with GZDoom.
2016-01-18 20:37:21 +00:00
ErrorCheckMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
FindReplaceMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
FlatAlignMode.cs
Preferences: removed "Square Things" setting. Square things are now the only option.
2015-08-03 22:02:39 +00:00
FloorAlignMode.cs
Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model.
2015-04-28 14:22:03 +00:00
LinedefsMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
MakeSectorMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
SectorsMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
ThingsMode.cs
Fixed, Things mode: Undo for things cloning by Shift-dragging them was created incorrectly (cloned things were moved to their initial position, but not removed).
2016-02-02 21:07:15 +00:00
TriangulatorMode.cs
Added source for Tag Range plugin
2010-08-30 13:51:24 +00:00
VerticesMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00