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Actions
Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
2016-02-01 22:04:00 +00:00
Compilers
ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
2015-12-27 21:54:50 +00:00
Config
Added Preferences -> Interface -> "Keep Filter input focused when image browser is open" option. When enabled, all key presses in image browsers will be redirected to the Filter textbox.
2016-02-10 23:40:02 +00:00
Controls
Fixed, General interface, Statistics control: map elements count was displayed incorrectly when the number of map elements was greater than 99999.
2016-02-15 15:08:31 +00:00
Data
Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception.
2016-02-15 14:06:46 +00:00
Editing
Added, all drawing modes: added "Continuous drawing" option (available in the top mode menu / Draw Grid panel for the Draw Grid mode). When enabled, drawing mode will not be switched to previously active mode after finishing drawing a shape.
2016-02-17 22:23:18 +00:00
General
Added, Script Editor: caret position, scroll amount and fold state are now saved for every opened file when closing the Script Editor. Currently selected tab is saved as well.
2016-02-05 15:21:58 +00:00
Geometry
Fixed, Sector Edit window, UDMF: sector brightness was applied twice.
2016-02-07 23:04:20 +00:00
GZBuilder
Fixed, Sector Edit window, UDMF: sector brightness was applied twice.
2016-02-07 23:04:20 +00:00
IO
Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
2016-02-01 22:04:00 +00:00
Map
Added, Script Editor: caret position, scroll amount and fold state are now saved for every opened file when closing the Script Editor. Currently selected tab is saved as well.
2016-02-05 15:21:58 +00:00
Plugins
Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
2016-02-01 22:04:00 +00:00
Properties
Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
2016-02-06 21:23:43 +00:00
Rendering
Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
2016-02-06 21:23:43 +00:00
Resources
Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
2016-02-06 21:23:43 +00:00
Types
Added, Edit Things window, UDMF: added basic User Variable support. User variables are now automatically shown in the "Custom" tab, are marked with different color and are applied only to actors, which define them.
2016-02-08 21:51:03 +00:00
VisualModes
Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
2016-02-01 22:04:00 +00:00
Windows
Added, "Find Linedef Action and Arguments" search mode: "Any action" (-1) can now be used as a search input.
2016-02-21 00:11:09 +00:00
ZDoom
Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception.
2016-02-15 14:06:46 +00:00
app.manifest
Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility...
2015-01-08 15:01:57 +00:00
Builder.csproj
Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
2016-02-06 21:23:43 +00:00
Builder.sln
Removed UDMFControls plugin.
2013-08-10 11:28:51 +00:00