.. |
ClipboardStreamReader.cs
|
Fixed: MapSet.GetSectorByCoordinates() returned "false" in some cases when a given coordinate was on top of sector's vertex.
|
2014-08-25 11:15:19 +00:00 |
ClipboardStreamWriter.cs
|
Sector Edit form, UDMF: added "Slopes" tab.
|
2014-10-17 11:55:08 +00:00 |
ClippedStream.cs
|
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
|
2014-02-21 14:42:12 +00:00 |
Configuration.cs
|
Linedef Edit Form, Sector Edit Form: when several map elements with different textures are selected, the "texture stack" icon is shown in the texture selectors instead of the "missing texture" icon.
|
2014-03-05 09:21:28 +00:00 |
DeserializerStream.cs
|
Removed a metric ton of unused "using" directives from Core.
|
2013-04-11 11:04:16 +00:00 |
DirectoryFileEntry.cs
|
Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration.
|
2014-10-07 00:23:02 +00:00 |
DirectoryFilesList.cs
|
Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration.
|
2014-10-07 00:23:02 +00:00 |
DoomColormapReader.cs
|
Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
|
2014-10-12 21:59:16 +00:00 |
DoomFlatReader.cs
|
Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
|
2014-10-12 21:59:16 +00:00 |
DoomMapSetIO.cs
|
Model rendering (all modes): UDMF scale, pitch and roll are now displayed.
|
2014-04-30 10:01:22 +00:00 |
DoomPictureReader.cs
|
Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
|
2014-10-12 21:59:16 +00:00 |
FileImageReader.cs
|
Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
|
2014-10-12 21:59:16 +00:00 |
HexenMapSetIO.cs
|
Model rendering (all modes): UDMF scale, pitch and roll are now displayed.
|
2014-04-30 10:01:22 +00:00 |
IImageReader.cs
|
Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
|
2014-10-12 21:59:16 +00:00 |
IMapSetIO.cs
|
Removed UDMFControls plugin.
|
2013-08-10 11:28:51 +00:00 |
IReadWriteStream.cs
|
Removed a metric ton of unused "using" directives from Core.
|
2013-04-11 11:04:16 +00:00 |
Lump.cs
|
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
|
2014-02-21 14:42:12 +00:00 |
MapSetIO.cs
|
According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :)
|
2014-02-26 14:11:06 +00:00 |
SerializerStream.cs
|
According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :)
|
2014-02-26 14:11:06 +00:00 |
UniversalCollection.cs
|
Removed a metric ton of unused "using" directives from Core.
|
2013-04-11 11:04:16 +00:00 |
UniversalEntry.cs
|
Replaced massive amount of spaces with (massive amount of tabs / 4)
|
2013-09-11 09:47:53 +00:00 |
UniversalMapSetIO.cs
|
According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :)
|
2014-02-26 14:11:06 +00:00 |
UniversalParser.cs
|
Fixed: regular and block comment parsing was broken in TEXTMAP parser.
|
2014-10-21 13:35:44 +00:00 |
UniversalStreamReader.cs
|
Fixed: regular and block comment parsing was broken in TEXTMAP parser.
|
2014-10-21 13:35:44 +00:00 |
UniversalStreamWriter.cs
|
Sector Edit form, UDMF: added "Slopes" tab.
|
2014-10-17 11:55:08 +00:00 |
UnknownImageReader.cs
|
Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
|
2014-10-12 21:59:16 +00:00 |
WAD.cs
|
Reverted r2025 changes, because performance improvement was not worth the trouble...
|
2014-10-01 08:17:14 +00:00 |